This is my first 'game' as it were, although it's more a base on which I'm going to build. Feel free to peek under the hood, it has a simple hook, map and entity system I wrote, plus a few other bits and pieces of code. It's my first time using Love, although I've used Lua before for GMod.
It works, yay!
edit: upgraded all the code a lot, got a tester map with a proper background and a lot of test block entities to push around. I set the player to be able to infinite jump too, for testing.
Jack in a Box, tiny platformer 'base' for 0.6
Jack in a Box, tiny platformer 'base' for 0.6
- Attachments
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- Jack in a Box.love
- (185.82 KiB) Downloaded 405 times
Last edited by Fizzadar on Fri Oct 30, 2009 12:40 am, edited 2 times in total.
http://love2d.org/forum/viewtopic.php?f=3&t=1016 << epic name!
Re: Jack in a Box, tiny platformer 'base' for 0.6
Nice to be the first time
Is it just me or is the player supposed to run extreamly fast?
Is it just me or is the player supposed to run extreamly fast?
Re: Jack in a Box, tiny platformer 'base' for 0.6
Not that fast, well, reasonably fast, but I'll limit it. There's also jumping, which currently is x times a second you can jump, I need to do some sort of tracing or something to see if they are 'off ground'.kalle2990 wrote:Nice to be the first time
Is it just me or is the player supposed to run extreamly fast?
http://love2d.org/forum/viewtopic.php?f=3&t=1016 << epic name!
Re: Jack in a Box, tiny platformer 'base' for 0.6
-fixed-
Last edited by Fizzadar on Thu Oct 29, 2009 8:07 pm, edited 1 time in total.
http://love2d.org/forum/viewtopic.php?f=3&t=1016 << epic name!
- TechnoCat
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Re: Jack in a Box, tiny platformer 'base' for 0.6
I love the ascii art in your main.lua
Re: Jack in a Box, tiny platformer 'base' for 0.6
Thanks, I always add that to the 'main' file of projects, no idea why XDTechnoCat wrote:I love the ascii art in your main.lua
http://love2d.org/forum/viewtopic.php?f=3&t=1016 << epic name!
platform bug?
Opens a black screen that does nothing, will not respond to input.
No errors reported on console, same console output as when I run a working love file (eg no.love).
(running on PPC debian stable, love 0.5)
No errors reported on console, same console output as when I run a working love file (eg no.love).
(running on PPC debian stable, love 0.5)
Re: platform bug?
re-read the titlesubrime wrote:Opens a black screen that does nothing, will not respond to input.
No errors reported on console, same console output as when I run a working love file (eg no.love).
(running on PPC debian stable, love 0.5)
http://love2d.org/forum/viewtopic.php?f=3&t=1016 << epic name!
Re: Jack in a Box, tiny platformer 'base' for 0.6
rofl... I was just so excited that I stopped reading after 'platformer'.
Not looked at 0.6 yet, but (in 0.5 parlance) maybe something like:
Not looked at 0.6 yet, but (in 0.5 parlance) maybe something like:
Code: Select all
if love.system.getVersion()~='0.6.0' then
print('you need love 0.6.0 to run this game')
end
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