Engine talk stuff

General discussion about LÖVE, Lua, game development, puns, and unicorns.
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Davidobot
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Re: Engine talk stuff

Post by Davidobot »

Eamonn wrote:What about rude? He should get more respect too! :ultrahappy:
What about me?
PM me on here or elsewhere if you'd like to discuss porting your game to Nintendo Switch via mazette!
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jjmafiae
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Re: Engine talk stuff

Post by jjmafiae »

Davidobot wrote:
Eamonn wrote:What about rude? He should get more respect too! :ultrahappy:
What about me?
wait for the Eastern Parade to come out
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Davidobot
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Re: Engine talk stuff

Post by Davidobot »

jjmafiae wrote:
Davidobot wrote:
Eamonn wrote:What about rude? He should get more respect too! :ultrahappy:
What about me?
wait for the Eastern Parade to come out
Can't wait!!! :awesome:
PM me on here or elsewhere if you'd like to discuss porting your game to Nintendo Switch via mazette!
personal page and a raycaster
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Eamonn
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Re: Engine talk stuff

Post by Eamonn »

Yet another topic for me to derail -- AHEM!! You saw NOTHING! ;)

I've been feeling bad about not coding LÖVE in a while, so I fired up Sublime Text 2 and I'm back in the mood! I should have a working version of NOM out soon-ish... then LÖVE 0.9.0 will come out and break everything :P Lol jk
"In those quiet moments, you come into my mind" - Liam Reilly
jjmafiae
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Re: Engine talk stuff

Post by jjmafiae »

Eamonn wrote:Yet another topic for me to derail -- AHEM!! You saw NOTHING! ;)

I've been feeling bad about not coding LÖVE in a while, so I fired up Sublime Text 2 and I'm back in the mood! I should have a working version of NOM out soon-ish... then LÖVE 0.9.0 will come out and break everything :P Lol jk
löve have not broken alot in my games though
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Eamonn
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Re: Engine talk stuff

Post by Eamonn »

Well.. I believe they're removing quads, which AFAIK is a big big big big bbiigg part of ATL.
"In those quiet moments, you come into my mind" - Liam Reilly
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DaedalusYoung
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Re: Engine talk stuff

Post by DaedalusYoung »

Quads will be replaced with Geometry, according to the wiki, which is essentially still the same thing, but can do more things than just quads.

And from what I can see now on the wiki, the usual functions to create and draw quads will be the same.
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Eamonn
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Re: Engine talk stuff

Post by Eamonn »

Whew! That makes me feel better :awesome: :awesome: :awesome:
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jjmafiae
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Re: Engine talk stuff

Post by jjmafiae »

i only need to change a few lines of code to get my game called The Nuclear USSR to work with löve 0.9.0
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Eamonn
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Re: Engine talk stuff

Post by Eamonn »

Well... when's it coming out?! Lol, I saw somewhere someone said "Patiently waiting for 0.9.0 ^^", and I am waiting too, and I'm sure most of the community will be looking forward to it's release too.
"In those quiet moments, you come into my mind" - Liam Reilly
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