Page 89 of 181

Re: What's everyone working on? (tigsource inspired)

Posted: Sun Jun 15, 2014 4:29 pm
by MadByte
nucular wrote: - snip -
Damn, I love that stuff *-* .

Re: What's everyone working on? (tigsource inspired)

Posted: Thu Jun 19, 2014 12:56 am
by adnzzzzZ
Image

Re: What's everyone working on? (tigsource inspired)

Posted: Sat Jun 21, 2014 5:03 pm
by jasper.davis
me and a friend are working on making a medieval fantasy-based dungeon crawl. we're still in the theory stage though due to communication difficulties. :ehem: we're working on it but I'm thinking about going alone on the gameplay aspect to speed things up.

Re: What's everyone working on? (tigsource inspired)

Posted: Sat Jun 21, 2014 7:09 pm
by Roland_Yonaba
@adnzzzzZ: That is cool.

Re: What's everyone working on? (tigsource inspired)

Posted: Mon Jun 23, 2014 2:08 pm
by SiENcE
I'm currently adding a lighting shader to Aeon, for torches and other light sources...take a look.

Image

Re: What's everyone working on? (tigsource inspired)

Posted: Mon Jun 23, 2014 4:59 pm
by Roland_Yonaba
Great, SiENce. Great indeed. :)

Re: What's everyone working on? (tigsource inspired)

Posted: Tue Jun 24, 2014 10:48 pm
by Doki Doki
Just wow :rofl:

Re: What's everyone working on? (tigsource inspired)

Posted: Wed Jun 25, 2014 11:59 am
by jasper.davis
adnzzzzZ wrote:Image
could you explain this andzzzzZ? I don't know what this is doing.

Re: What's everyone working on? (tigsource inspired)

Posted: Mon Jun 30, 2014 6:28 am
by chezrom
coding another mandelbrot set explorer ...
mandelbrot_ex1.jpg
mandelbrot_ex1.jpg (38.7 KiB) Viewed 3837 times

Re: What's everyone working on? (tigsource inspired)

Posted: Mon Jun 30, 2014 12:42 pm
by sashwoopwoop
Working on a business management game, will probably be a mall management in the style of rollercoaster tycoon / transport tycoon :)

Image