LÖVE3D
Re: LÖVE3D
Jokes on you, it already does!
STI - An awesome Tiled library
LÖVE3D - A 3D library for LÖVE 0.10+
Dev Blog | GitHub | excessive ❤ moé
LÖVE3D - A 3D library for LÖVE 0.10+
Dev Blog | GitHub | excessive ❤ moé
- Positive07
- Party member
- Posts: 1014
- Joined: Sun Aug 12, 2012 4:34 pm
- Location: Argentina
Re: LÖVE3D
* Positive07 kisses Karai17 *Karai17 wrote:Jokes on you, it already does!
for i, person in ipairs(everybody) do
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(github.com/pablomayobre)
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(github.com/pablomayobre)
Re: LÖVE3D
b-baka! >///<!
STI - An awesome Tiled library
LÖVE3D - A 3D library for LÖVE 0.10+
Dev Blog | GitHub | excessive ❤ moé
LÖVE3D - A 3D library for LÖVE 0.10+
Dev Blog | GitHub | excessive ❤ moé
- Positive07
- Party member
- Posts: 1014
- Joined: Sun Aug 12, 2012 4:34 pm
- Location: Argentina
Re: LÖVE3D
*Starts undressing*Karai17 wrote:b-baka! >///<!
Okey NO! This is turning into some kind of Yaoi thread... lets stop!
for i, person in ipairs(everybody) do
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(github.com/pablomayobre)
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(github.com/pablomayobre)
- NightKawata
- Party member
- Posts: 294
- Joined: Tue Jan 01, 2013 9:18 pm
- Location: Cyberspace, Room 6502
- Contact:
Re: LÖVE3D
Well guys, good job. You've quickly, mercilessly, and probably unintentionally created the most pornographic section of the forums.
"I view Python for game usage about the same as going fishing with a stick of dynamite. It will do the job but it's big, noisy, you'll probably get soaking wet and you've still got to get the damn fish out of the water." -taylor
Re: LÖVE3D
Because of the rift, or the roleplay?
STI - An awesome Tiled library
LÖVE3D - A 3D library for LÖVE 0.10+
Dev Blog | GitHub | excessive ❤ moé
LÖVE3D - A 3D library for LÖVE 0.10+
Dev Blog | GitHub | excessive ❤ moé
- NightKawata
- Party member
- Posts: 294
- Joined: Tue Jan 01, 2013 9:18 pm
- Location: Cyberspace, Room 6502
- Contact:
Re: LÖVE3D
BOTH.Karai17 wrote:Because of the rift, or the roleplay?
"I view Python for game usage about the same as going fishing with a stick of dynamite. It will do the job but it's big, noisy, you'll probably get soaking wet and you've still got to get the damn fish out of the water." -taylor
- Positive07
- Party member
- Posts: 1014
- Joined: Sun Aug 12, 2012 4:34 pm
- Location: Argentina
Re: LÖVE3D
But what we have is LÖVE... It is a nice thingshakesoda wrote:this is why we can't have nice things.
for i, person in ipairs(everybody) do
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(github.com/pablomayobre)
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(github.com/pablomayobre)
Re: LÖVE3D
hi karai17 i love your love3d and other relative libs , and i spent some time in reading your code. but i am really new to 3d programming and opengl api, i can understand not very much.
can you give us some hint or some tutorials how to use thest utils? or before i can use that, what knowledge i should learn? thanks a lot~
can you give us some hint or some tutorials how to use thest utils? or before i can use that, what knowledge i should learn? thanks a lot~
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