what are your future plans for this,
commercial, free, opensource?
Snayke - Out now! Version 1.1, soundtrack available
- StoneCrow
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Re: Snayke [2.2]
Dull but sincere filler.
- slime
- Solid Snayke
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Re: Snayke [2.2]
Free and open source, not that the source is particularly interesting or pretty. 

- bartbes
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Re: Snayke [2.2]
Isn't it obvious? It's not his GPU, it's the fact he runs it in a VM..
Re: Snayke [2.2]
I doubt it's videocard or machine fault. it's a 3 year old imac DuoCore with a enough 256MB Nvidia videocard, should be enough right? But remember that I was running a Virtual Machine (Fusion) but even that have 3d acceleration with DX9c support, shaders and all that stuff. When my fat ass got tired of be sit here I will test it in Win7/Geforce videocard too (i'm soo lazy, it's in another room). Somewhere it should it run.slime wrote:What kind of computer/video card do you have coffee? Very few these days don't support framebuffers/canvases at all.
Re: Snayke [2.2]
It could be a VM, but do I really need better than 3D Acceleration, DirectX9c, shaders, etc for framebuffers? I managed to run quite some games there.bartbes wrote:Isn't it obvious? It's not his GPU, it's the fact he runs it in a VM..
Re: Snayke [2.2]
I have DX9c support installed, but I use a plain DX7 hardware card. Most things don't work. I'd like to DirectX to eat my CPU and let me see nice laggy things, but that doesn't seem to be possible. So ultimately it's not what DX you support but your GPU capabilities, and I don't know how much of that can a VM get.
- bartbes
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Re: Snayke [2.2]
DirectX, thankfully, has nothing to do with love. Ever. EVER.
OpenGL is what matters, and sadly, it's something a lot of (VM-making) people overlook.
Disclaimer: I am not talking about the future
OpenGL is what matters, and sadly, it's something a lot of (VM-making) people overlook.
Disclaimer: I am not talking about the future
- slime
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Re: Snayke [2.2]
Quoted in case you edit! <.< >.>bartbes wrote:DirectX, thankfully, has nothing to do with love. Ever. EVER.
even though you can edit this post too
- bartbes
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Re: Snayke [2.2]
But you forgot to quote my disclaimer!
Re: Snayke [2.2]
Well sorry for that Bartbes, GFX/hardware coding issues aren't my strong (well I'm really mediocre on that) and you have of course right on that. However that made me now do the homework well. I use Fusion 3 and according wikibartbes wrote:DirectX, thankfully, has nothing to do with love. Ever. EVER.
OpenGL is what matters, and sadly, it's something a lot of (VM-making) people overlook.
Disclaimer: I am not talking about the future
http://en.wikipedia.org/wiki/VMware_Fusion
Code: Select all
Support for DirectX 9.0c with Shader Model 3 and OpenGL graphics libraries ( v2.1 in XPDM drivers, v1.4 in WDDM drivers )
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