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Re: What's everyone working on? (tigsource inspired)

Posted: Sat Nov 09, 2013 3:23 am
by adnzzzzZ
Added boulders to the game. I think they're very rich gameplay wise.

They only hit the player when they're above a certain velocity, so the player can roll them around and use them for various things, like solving puzzles (think those Pokemon type puzzles where you have to move blocks to certain locations) or breaking blocks:

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They can also kill enemies, which means the player will want to use them sometimes, but need to be careful not to hurt himself:

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And they have a few extra uses, like walking on spikes:

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Re: What's everyone working on? (tigsource inspired)

Posted: Sat Nov 09, 2013 9:57 am
by Roland_Yonaba
That is outstanding. I like it very much.
Keep it up!

Re: What's everyone working on? (tigsource inspired)

Posted: Sun Nov 10, 2013 1:52 am
by adnzzzzZ
Thanks, Yonaba!

Re: What's everyone working on? (tigsource inspired)

Posted: Mon Nov 11, 2013 11:11 am
by SiENcE
Very very nice and smart :). Like to play it.

Re: What's everyone working on? (tigsource inspired)

Posted: Sun Nov 17, 2013 8:55 am
by tepaterf
adnzzzzZ: that looks so awesome <3

https://www.youtube.com/watch?v=Uxg-WUWWehI i'm making a platform game too. :crazy:

Re: What's everyone working on? (tigsource inspired)

Posted: Tue Nov 26, 2013 2:44 pm
by adnzzzzZ
The hammerang!

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Re: What's everyone working on? (tigsource inspired)

Posted: Tue Nov 26, 2013 4:01 pm
by MadByte
Wow, amazing stuff.

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Posted: Tue Dec 03, 2013 11:53 am
by bekey
-snip-

Re: What's everyone working on? (tigsource inspired)

Posted: Tue Dec 03, 2013 3:51 pm
by jjmafiae
[snip]

Re: What's everyone working on? (tigsource inspired)

Posted: Sat Dec 07, 2013 9:04 pm
by riidom
https://love2d.org/imgmirrur/JwgMAjd.png

Another cavegen thingy, maybe I'm expanding it to some game this time.
Ignore the visual noise, unlucky snapshotting :)