Well... for the past 2 hours I've been working on this:
- HWFtiYI.jpg (30.69 KiB) Viewed 661 times
The calculator will have customisation. It's really just to help me practice making GUI's. I plan on it having:
• Custom Themes
• Image Backgrounds
• Custom Sounds
• Gradients
• Resizing support
If you just wanted to see what I was working on, move along. Nothing to see here. If you want to read a little story on what I made this, read on:
I got out of coding in LÖVE after Mr. BallGuy 2. Why? Ever other project after that wasn't working. Weeks of effort and to no avail. Yes, I learned a lot from those projects, and it's stuff that is important now. So, after all those projects failing, I ran out of game ideas. Seriously, I was and still am
completely out of ideas for games. I can't make side-scollers because I can't use ATL properly, I can't make my Doodle Jump game because it's just not working(I'll be making it in Java soon using LibGDX with someone else, but I intend to port it to LÖVE. I'd be easier to write in Java using LibGDX, for me at least. I'll be livestreaming it too... well... some of it), and every other game has been done. So, I started learning LibGDX. It was going brilliantly, but I got out of game development. Like completely. I hadn't attempted to make a game in about a month or so, because I had no motivation. One of the biggest things that killed my interest were apps like GameMaker, Scratch, UDK, etc. Being able to drag&drop boxes and use little code frustrated me to the point of "blind fury". I'm not an angry person, I'm very tolerant of almost everything and everyone. But these apps just angered me. But, about 2 weeks ago, I found out that a lot of the "big name games" were written in code(I think all of VALVe's game were coded, but I'm not sure). Anyway, I've cooled off a bit about that, accepted people use them, and decided that I will not play any games made with them and not play any future games the developer makes, coded or not(Hotline: Miami was one I did play in my friends house, was about to buy it then found out it was made with GameMaker and didn't buy it). So, after finding out a lot of good games were coded(other then Minecraft), I got my inspiration for coding back. I still don't have any ideas for games though. So, I thought I'd make a calculator. When I made my first Window(I think it was with C++ SFML), I said I was going to make a calculator. That was around Jan/Feb this year, and now I'm working on one.
So yeah, that's what I'm working on: A Simple LÖVE Calculator. The OP didn't say what you had to post had to be a "game", it just said a project.
Hopefully this counts.