It's definitely something.jjmafiae wrote:Isn't this technically an anti-joke then?
Avatars: OBEY!
Re: Avatars: OBEY!
Re: Avatars: OBEY!
Helote. I am doin' it, right?
Re: Avatars: OBEY!
There, I did it too.
s-ol.nu
Code: Select all
print( type(love) )
if false then
baby:hurt(me)
end
Re: Avatars: OBEY!
new avatar y'all 
made it myself in paint.net

made it myself in paint.net
Re: Avatars: OBEY!
Just made my avatar also I'm new here so hello everyone 

Weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeooow!!
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- Party member
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Re: Avatars: OBEY!
Welcome to the forums! 

trAInsported - Write AI to control your trains
Bandana (Dev blog) - Platformer featuring an awesome little ninja by Micha and me
GridCars - Our jam entry for LD31
Germanunkol.de
Bandana (Dev blog) - Platformer featuring an awesome little ninja by Micha and me
GridCars - Our jam entry for LD31
Germanunkol.de
Re: Avatars: OBEY!
Germanunkol, why dont you make an avatar?
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- Party member
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- Contact:
Re: Avatars: OBEY!
Still haven't thought of that absolutely unique and fun idea... 

trAInsported - Write AI to control your trains
Bandana (Dev blog) - Platformer featuring an awesome little ninja by Micha and me
GridCars - Our jam entry for LD31
Germanunkol.de
Bandana (Dev blog) - Platformer featuring an awesome little ninja by Micha and me
GridCars - Our jam entry for LD31
Germanunkol.de
- Positive07
- Party member
- Posts: 1015
- Joined: Sun Aug 12, 2012 4:34 pm
- Location: Argentina
Re: Avatars: OBEY!
I wonder if someone found out what mine says... I already forgot about it haha... It definetly said OBEY... somewhere
for i, person in ipairs(everybody) do
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(github.com/pablomayobre)
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(github.com/pablomayobre)
Re: Avatars: OBEY!
I made mine using love2d. 

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