Re: What's everyone working on? (tigsource inspired)
Posted: Sat Jun 22, 2013 4:34 pm
Usually I'm very open about everything I'm working on, but this one I wanna kind of keep secret. It'll be my biggest project ever!! It'll be awesome. I'll be using LöveFrames for the UI(It's insanely awesome, if you haven't already I suggest you check it out!!!!) and probably AnAL for sprites - Though I don't know if I'll be using sprites.
I think it'll take me all summer to get a working alpha out, but development should go on until July 2014 because of the way the game is made and how I can add content. I hope LÖVE stays around for that long!! Maybe, if the versions of LÖVE add more that I can add, development could last longer!! I am sort of looking for people to design characters, but I'm holding back on it for now because of a few reasons:
1) I don't want to put people under pressure - Like if they take a long time to design something for no reason other than laziness and I tell them I need the image sooner they might get angry
2) I need to plan out the game more
3) I don't want to keep people back from their own IRL stuff e.g. Schoolwork.
4) My friend might be able to do it!
But yeah! My game should be really good when it's done and I'm sure I'll have fun making it
I make games for me to enjoy and to learn. I learned so much making Mr. BallGuy! MBG2 was a fail, so this next one will be a lot better. There could be camera movement in it and I'll be using ATL to design the levels.
I hope to learn a lot from this game, and I can't wait to finish it(even though I haven't even got level 1 done yet )
Kind of a long reply but hey, you asked what I was working on and I told you! I've been working on it for 4 days so far!
I think it'll take me all summer to get a working alpha out, but development should go on until July 2014 because of the way the game is made and how I can add content. I hope LÖVE stays around for that long!! Maybe, if the versions of LÖVE add more that I can add, development could last longer!! I am sort of looking for people to design characters, but I'm holding back on it for now because of a few reasons:
1) I don't want to put people under pressure - Like if they take a long time to design something for no reason other than laziness and I tell them I need the image sooner they might get angry
2) I need to plan out the game more
3) I don't want to keep people back from their own IRL stuff e.g. Schoolwork.
4) My friend might be able to do it!
But yeah! My game should be really good when it's done and I'm sure I'll have fun making it
I make games for me to enjoy and to learn. I learned so much making Mr. BallGuy! MBG2 was a fail, so this next one will be a lot better. There could be camera movement in it and I'll be using ATL to design the levels.
I hope to learn a lot from this game, and I can't wait to finish it(even though I haven't even got level 1 done yet )
Kind of a long reply but hey, you asked what I was working on and I told you! I've been working on it for 4 days so far!