New Icons
- zorg
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Re: New Icons
Me and my stuff True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.
Re: New Icons
Quick update: now configurable and in proper module form, check out the repo.
Leave demo running to see the 3 preconfigured demo examples or press any key to skip to the next one.
Leave demo running to see the 3 preconfigured demo examples or press any key to skip to the next one.
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Re: New Icons
Did you make escape to quit?S0lll0s wrote:Quick update: now configurable and in proper module form, check out the repo.
Leave demo running to see the 3 preconfigured demo examples or press any key to skip to the next one.
Re: New Icons
Wow amazing job guys, I really love the splash screens (with a small preference on the black version)! I can't stop watching it looping...
- zorg
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Re: New Icons
Probably not, and the scaling i implemented in the version i did didn't make it into the one on github; imho both could be options.bobbyjones wrote:Did you make escape to quit?S0lll0s wrote:Quick update: now configurable and in proper module form, check out the repo.
Leave demo running to see the 3 preconfigured demo examples or press any key to skip to the next one.
Me and my stuff True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.
Re: New Icons
Escape to quit is an implementation thing, not part of the splash screen, meaning it could not be an option, but it will be added to the demo main.lua.zorg wrote: Probably not, and the scaling i implemented in the version i did didn't make it into the one on github; imho both could be options.
EDIT: done.
Re: New Icons
Very nice icon, just need to get used to it. Keep thinking I have closed my Löve tab all the time
Re: New Icons
Is there a way for a löve game to show the löve logo without adding it additionally to the game? Just by requesting it from löve runtime? This might be worth to add.
Re: New Icons
With all the assets already being b64-encoded and shipped with the executable, it definetely would be possible and I would find that pretty cool (perhaps in a new love module that you need to require on-demand?)SiENcE wrote:Is there a way for a löve game to show the löve logo without adding it additionally to the game? Just by requesting it from löve runtime? This might be worth to add.
- zorg
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Re: New Icons
I'm not so sure, that's kinda trekking into the "engine-like" territory of things being pre-defined / supplied to you. I know it wouldn't be mandatory, but it'd still exist in there... idk, opinion. :v
Me and my stuff True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.
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