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Re: love-android-sdl2 (native, 0.9.0)
Posted: Wed Jan 22, 2014 4:58 am
by Byzxz
Re: love-android-sdl2 (native, 0.9.0)
Posted: Thu Jan 23, 2014 1:40 am
by TangZero
Ranguna259 wrote:
1,2,3 Axis should be x,y,z the problem is that I get 0 on all of them exept 1, 1 flickers a lot between 0 and a random number.
It's a problem when SDL try to read from a non initialized float array.
I made a commit which apparently fixes this problem.
https://bitbucket.org/tangerinagames/lo ... elerometer
I'll submit this diff to the SDL devs.
Re: love-android-sdl2 (native, 0.9.0)
Posted: Thu Jan 23, 2014 2:13 am
by TangZero
I made a script to deploy your app without install the .apk again.
Code: Select all
#!/bin/sh
INTENT="org.love2d.android/.GameActivity"
# copy the files
adb push . /sdcard/lovegame
# restart the application
adb shell am start -S -n $INTENT
Re: love-android-sdl2 (native, 0.9.0)
Posted: Thu Jan 23, 2014 6:17 am
by Byzxz
TangZero wrote:I made a script to deploy your app without install the .apk again.
Wow good script, I will test it tomorrow.
Re: love-android-sdl2 (native, 0.9.0)
Posted: Fri Jan 24, 2014 4:40 am
by josefnpat
Re: love-android-sdl2 (native, 0.9.0)
Posted: Fri Jan 24, 2014 12:23 pm
by TangZero
josefnpat wrote:I ported my 0H Game jam game, "Don't Wake the Girlfriend" to android with this!
That's awesome!
Re: love-android-sdl2 (native, 0.9.0)
Posted: Sun Jan 26, 2014 1:54 pm
by Joemag
Cargo Bot on Android
Re: love-android-sdl2 (native, 0.9.0)
Posted: Sun Jan 26, 2014 4:05 pm
by Ranguna259
That looks really cool, despite that huge black spot, I'm going to start working on gesture detection.
Re: love-android-sdl2 (native, 0.9.0)
Posted: Sun Jan 26, 2014 4:26 pm
by Roland_Yonaba
Joemag wrote:Cargo Bot on Android
It looks sweet. Is is anywhere near release ?
Re: love-android-sdl2 (native, 0.9.0)
Posted: Sun Jan 26, 2014 10:50 pm
by Ranguna259
Aperantly the Android API has gesture detection built in, can you guys check if you can implement something like
this ?