$ love domo.love
This is LOVE 0.3.1 (Space Meat).
INIT love.timer [SDL]
INIT love.filesystem [PhysFS]
INIT love.graphics [OpenGL/DevIL/FreeType]
INIT love.keyboard [SDL]
INIT love.mouse [SDL]
INIT love.audio [SDL_mixer]
INIT love.system [Generic]
Run-time error: [string "main.lua"]:13: attempt to index field 'objects' (a nil value)
stack traceback:
[string "main.lua"]:13: in function <[string "main.lua"]:11>
Run-time error: [string "main.lua"]:51: attempt to compare number with nil
stack traceback:
[string "main.lua"]:51: in function <[string "main.lua"]:50>
The other demos work. I'm on debian linux.
Last edited by qubodup on Tue Jun 24, 2008 9:15 pm, edited 1 time in total.
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
rude wrote:To satisfy the hungry lions, I've collected and/or updated all known demos. These should all work in 0.3.1.
In addition, there's Merkoth's Zoomer, and one other demo that I didn't convert (I'll leave that up to mike).
Loving yes!
I don't have the time to try them out now, so I will be posting later about how I am aroused/disgusted by them.
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
most of the demos on this thread are not playable at all with the latest löve 0.3.1 because they refer to a "setBackgroundColor function that doesn't exists.
most of the demos on this thread are not playable at all with the latest löve 0.3.1 because they refer to a "setBackgroundColor function that doesn't exists.
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
Maybe it's time to start a new thread .. or something. Or maintain a list of all working demos in the first post of this thread. But for now there's demos/, like qubodup said.
Was it changed in the core of the system?
To answer your question: yes. Those demos were created for 0.2.0, which is very, very incompatible with 0.3.x.