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Re: What's everyone working on? (tigsource inspired)

Posted: Thu Sep 27, 2012 12:56 pm
by AntonioModer
Although, is possible to implement "matrix shadows" how in CS2D (for video cards, that not support "canvas"):
default.jpeg
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Re: What's everyone working on? (tigsource inspired)

Posted: Thu Sep 27, 2012 4:15 pm
by AntonioModer
Dynamic shadows (LOVE 0.8.0, use "canvas"):
Capture-1.png
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Re: What's everyone working on? (tigsource inspired)

Posted: Thu Sep 27, 2012 7:17 pm
by minism
Although theres not a single line of Lua in this, just wrote this simple web service to provide a "master server" that I can run for future Love2D multiplayer projects. Working on interfacing with it in Lua at the moment.

Re: What's everyone working on? (tigsource inspired)

Posted: Sun Sep 30, 2012 5:57 pm
by AntonioModer
several lights:
Capture-1.png
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Re: What's everyone working on? (tigsource inspired)

Posted: Tue Oct 02, 2012 1:19 am
by Rhinoceros
This.

It's a VN named "Bloody Mind". It's being made by my friends and I.

I'm not entirely sure why we are doing this.

Also, we don't have an artist. So we're failing half of the requirements of a visual novel.

Re: What's everyone working on? (tigsource inspired)

Posted: Tue Oct 02, 2012 1:25 am
by GarbagePillow
I'm messing around with doing terrain texturing (as well as things like grass and flowers) using patches of texture applied at poisson disc locations, to avoid the repetitive appearance of texturing on a regular grid.
3Ar4r.png
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fIgyK.png
fIgyK.png (21.05 KiB) Viewed 676 times

Re: What's everyone working on? (tigsource inspired)

Posted: Tue Oct 02, 2012 2:02 am
by substitute541
I've been working on Love3D(0% raycasting, just pure formulas that make sense)...

Re: What's everyone working on? (tigsource inspired)

Posted: Tue Oct 02, 2012 11:45 am
by AntonioModer
Безымянный2.jpg
Безымянный2.jpg (179.05 KiB) Viewed 3902 times

Re: What's everyone working on? (tigsource inspired)

Posted: Tue Oct 02, 2012 5:23 pm
by AntonioModer
DECALS:
Безымянный.jpg
Безымянный.jpg (262.26 KiB) Viewed 3880 times

Re: What's everyone working on? (tigsource inspired)

Posted: Wed Oct 03, 2012 9:23 am
by Roland_Yonaba
Gee, we should have a Love button on this forum.
Great, Antonio.