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Re: [lib] Box2D Helper
Posted: Fri Sep 02, 2016 12:38 am
by Alexar
Re: [lib] Box2D Helper
Posted: Tue Sep 13, 2016 7:33 am
by Alexar
new update. scriptable bodies.
- script.gif (253.38 KiB) Viewed 11792 times
Re: [lib] Box2D Helper
Posted: Tue Sep 13, 2016 8:01 am
by AntonioModer
Alexar, keep doing, don't stop, cool
Re: [lib] Box2D Helper
Posted: Wed Sep 14, 2016 6:01 am
by Alexar
new update: destructible terrain.
- dig.gif (627.37 KiB) Viewed 11760 times
Re: [lib] Box2D Helper
Posted: Wed Sep 14, 2016 1:29 pm
by AntonioModer
Alexar wrote:new update: destructible terrain.
WOW OoO
I will try use this in my 2d navmesh:
viewtopic.php?f=5&t=81229#p203666
Re: [lib] Box2D Helper
Posted: Wed Sep 14, 2016 4:34 pm
by airstruck
No kidding, that just looks freaking awesome.
Re: [lib] Box2D Helper
Posted: Sun Sep 18, 2016 3:15 am
by Alexar
new update:
fixture cutting
- cut.gif (1018.46 KiB) Viewed 11688 times
Re: [lib] Box2D Helper
Posted: Wed Sep 21, 2016 2:44 am
by Alexar
new update : now loveframes inputtext object , user can use mouse to select words like other text editors.
- mouseselect.gif (77.42 KiB) Viewed 11637 times
Re: [lib] Box2D Helper
Posted: Thu Sep 22, 2016 9:21 am
by Alexar
update triggers.
- engine.gif (1.13 MiB) Viewed 11596 times
Re: [lib] Box2D Helper
Posted: Sat Sep 24, 2016 11:23 am
by yetneverdone
Cool! Cant wait for the release!