Purpose of this release:
Give testers a feel for most basic game elements.
What is in the release:
-Majority of the units
-Basic untested economy
-Combat
-Combat sandbox
-Working unit movement and transporting.
-Two very basic test planets.
-Multiplayer (still not recommended as there's no real competition and the interface needs a better overhaul)
Notable Omissions:
-Research
-Diplomacy/Politics
-Sound
-Espionage
-Many interface elements (things like save/loading do work, but the interfaces for them are not completed.
-Morale/retreating
-Experience
-Creation of Armies (not units)
-Orbital bombardment
-Recruitment Queuing (no free slots, no building)
-Movement of resources/resource depots
-Terrain affecting combat.
-Militia defenses
Installation and Walkthrough
1. After extracting the .zip file somewhere run EoI.bat
2. Singleplayer->Quickstart
3. You are now in game so look around. To the top left should be the dedicated server window. Although this is singleplayer I've left this up so you can try changing from one side to the other.
4. Click on "Holy Terra." A box will appear indicating that a single friendly army is orbiting the planet. We can right click this box to see what is inside of it. If we LMB this box and then RMB on the nearby "Test World" an arrow will form indicating the armies current order.
5. Let's check out "Holy Terra" Double click the planet.
6. Move around the map by dragging with LMB. Double clicking a friendly province like "North America" will bring up a production screen. We already have a unit producing.
7. Screw around, maybe try to take a nearby province. Get a feel for organizing units between armies. It's mostly drag and drop. If you'd like to go back to the Galaxy Map hit the button in the top right or zoom far out using the mousewheel.
8. End the turn by clicking the button in the top right.
9. You'll notice that nothing seems to have changed. This is because the server is waiting for the other two players to be done. You can either take control of the other two players by clicking their team names and entering a password. Remember this password or you will be unable to join this team ever again! The password for Team #1 "Super Jerks" is SINGLEPLAYER
10. Either switch between to the other two players and end their turns, or just hit the "Force End Turn" button. The server will then process the new turn.
11. When you get bored, restart the program and try playing around in the Combat Sandbox. The number on the bottom middle indicates how many times you want the battle run in a row. You can see the round for round combat report in the console window.
Controls
[Controls are very Dominions-esque so if you've never played it be in for a rough ride as there is no tutorial at the moment]
LMB + drag moves the map
L.CTRL + MMB warps to cursor.
Double LMB on a place will usually bring up more information or order production.
MMB will bring up a menu of options (unfinished)
RMB is primarily used for ordering units about the map.
L.CTRL will allow selection of multiple units in the army screen.
MWHEEL will allow scrolling through lists and zooming of the map.
Questions
Why aren't my buildings producing anything?
Each production building requires 10 energy as well as 10 of each of the other required materials to be available before it will produce. A basic tree is available here:
download/file.php?mode=view&id=22467
How do I load units?
When in the army inspection screen you can drag units onto transport units. Unfortunately, there is currently no clear indication as to whether units are loaded or not.
Known Bugs
There's a bunch of these, but I'll just throw out the big ones:
-Clicking on the "Show Cache" button causes an immediate crash
-Launching units into outer space does not immediately update the armies order.
-Disbanding units does not immediately refund anything.