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Re: Offline LÖVE documentation for download
Posted: Tue Aug 07, 2012 10:18 am
by Santos
Thank you all, I'm really happy it's useful!
It has been
updated!
Re: Offline LÖVE documentation for download
Posted: Mon Aug 13, 2012 10:20 am
by Öbey
Code: Select all
<html>
<head>
<meta http-equiv="Refresh" content="0; url=jar:docs.zip!/wiki/index.html" />
</head>
<body>
<a href="jar:docs.zip!/wiki/index.html">Löve Wiki</a>
</body>
</html>
Save this as docs.html
Put it in the same folder with docs.zip
Open docs.html with Firefox.
You should be able to view docs.zip without extracting its contents.
Re: Offline LÖVE documentation for download
Posted: Mon Oct 01, 2012 2:58 am
by BlackBulletIV
I've used Santos's excellent API script to generate a regular expression for a Love2D language definition. Since I thought you guys may find it useful, I've attached the files below.
There were a couple mistakes with API script which I've corrected:
- love.graphics.newStencil's name wasn't set to "newStencil" but the full "love.graphics.newStencil".
- love.physics.setMeter wasn't present, so I added it manually.
Re: Offline LÖVE documentation for download
Posted: Wed Nov 14, 2012 12:47 am
by paulclinger
Santos, thank you for the update. I notice couple of things that seem to be incorrect in the most recent file:
Code: Select all
name = 'pause',
description = 'Pauses all audio',
functions = {
{}, --<-- this one
{
This section should not have the first "{}," group. This applies to pause, resume, rewind, stop (note that there are two groups, the first one is correct), setColor, and setScissor.
Also, there were several names that have spaces in them, like 'inverse clamped', 'linear clamped', and 'exponent clamped'. Not sure if it was intentional.
Re: Offline LÖVE documentation for download
Posted: Wed Nov 14, 2012 1:49 am
by Santos
The functions that you mention actually have a variant when called with no arguments, for example calling
love.audio.pause() will pause all audio, and calling
love.graphics.setScissor() will disable the scissor.
Thanks for pointing it out, it made me realise that there was an inconsistency with some other functions which have variants like this, so now the information about what calling these functions without arguments does has been moved into the description of the function.
And the distance model names actually do have spaces in them, I think.
And it's been updated again
just now.
Thanks for letting me know what seems out of place, and if you find anything else, please let me know!
And thanks BlackBulletIV for noticing those errors!
Re: Offline LÖVE documentation for download
Posted: Tue Jan 15, 2013 8:51 pm
by IndieKid
Do anyone know if there is(or is there a way to create) offline LÖVE wiki for iOS?
Re: Offline LÖVE documentation for download
Posted: Sun May 26, 2013 3:05 pm
by Santos
Here's another one page HTML reference. It's... experimental.
For 0.8.0.
Hover over the function names, arguments, and return values for information.
Re: Offline LÖVE documentation for download
Posted: Wed Jul 31, 2013 10:45 am
by Mikaboshi
Santos wrote:Here is the LÖVE API as a Lua table.
It may not be complete or totally accurate!
generate_love_snippets.lua is a Lua script which generates
snipMate (for Vim) snippets from the LÖVE API table.
Hi Santos, do you mind divulging how you generated love_api.lua? Or was that hand-made? I'm using 0.9.0 nightly, and since ZBStudio uses your love_api.lua for autocompletion and calltips, it would be nice to update it.
Re: Offline LÖVE documentation for download
Posted: Fri Aug 02, 2013 3:07 am
by Santos
It was actually hand-made, haha. A whole lot of copy and pasting.
I plan on updating it once 0.9.0 is released, but I might wait until then since the API is changing a bit, and so I can get the information from the wiki, hehe.
Re: Offline LÖVE documentation for download
Posted: Fri Aug 02, 2013 7:19 am
by Mikaboshi
Santos wrote:It was actually hand-made, haha. A whole lot of copy and pasting.
I plan on updating it once 0.9.0 is released, but I might wait until then since the API is changing a bit, and so I can get the information from the wiki, hehe.
Oh wow, thanks for hand-making the files then! And yeah, definitely wait until it is released. There may be some more large changes coming down the pipeline.