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Re: Tower Quest 0.10 [WIP]

Posted: Mon Oct 28, 2013 6:41 pm
by jonyzz
Roland_Yonaba wrote:This is pretty neat. All incremental updates makes it better, keep it up!

Note:The PGU collection of module is quite clean, and some parts are easily reusable.
I think you should start documenting it, just for yourself :) (suggesting LDoc... :ehem: )
Thanks ^^. I'll give it a try.
DaedalusYoung wrote:I tried to make an .app file for you, at least this one works for me, other people on Mac will have to report if it works for them too: tower-quest-osx.zip

There's hardly any differences between the plist files though, so I don't think that's the problem. It must be a problem with the love executable.
Thanks. The only major difference between mine and your package I noticed is the __MACOSX directory which, I suppose, does not affect anything. I was following the tutorial on wiki, but I wonder if I missed something.

Re: Tower Quest 0.10 [WIP]

Posted: Thu Oct 31, 2013 7:02 pm
by Mermersk
First time seeing this, very nice! And has a feeling of being complete. I did get stuck at level 3 though. I'm not very good at these types of games! The game music is nice too.

Re: Tower Quest 0.10 [WIP]

Posted: Thu Oct 31, 2013 8:14 pm
by jjmafiae
isn't there a game on ouya called tower quest or something?