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Re: What's everyone working on? (tigsource inspired)

Posted: Thu Aug 16, 2012 2:52 am
by josefnpat
Lap wrote:I want your sweet pixely spaceship. Great style.
Creative Commons 0 - Public Domain. Now if only there were more of these...

Re: What's everyone working on? (tigsource inspired)

Posted: Sun Aug 19, 2012 2:35 am
by Lafolie
I don't have retro 3D spaceships, but I do have animation and map rendering.

Image

Just using Metroid stuff as placeholder, it can be scaled to fit any size sprites and/or tilemaps.

Re: What's everyone working on? (tigsource inspired)

Posted: Mon Aug 20, 2012 8:05 pm
by Larsii30
Still working on a proper Fallin' Sky.

Image

Re: What's everyone working on? (tigsource inspired)

Posted: Mon Aug 20, 2012 9:15 pm
by Nixola
I'm currently jumping from a project to another, without completing anything. I hate doing this, but I can't stay focused on a project without getting too bored or frustrated. Any suggestions?

Re: What's everyone working on? (tigsource inspired)

Posted: Mon Aug 20, 2012 9:52 pm
by bartbes
Larsii30 wrote:Still working on a proper Fallin' Sky.
That looks awesome!

Re: What's everyone working on? (tigsource inspired)

Posted: Tue Aug 21, 2012 9:18 am
by Larsii30
bartbes wrote:
Larsii30 wrote:Still working on a proper Fallin' Sky.
That looks awesome!
Nice to hear that. :)
Atm we've got the basic menu's , the level selection and some test gameplay without finished graphics.
We're still working on basic stuff like enemys, game saving and level design.
There are plans to work on wearable armour, different gamemode's, items and some kind of weapons as well.

@Nixola:

I know that problem.
Most times it's good to start with a large concept were everything you will see in your project is listed.
Try to sketch your ideas, plan things. And may it could help to find someone who is interested in similar projects.
If you know WHAT you want, and HOW you want to do things it's easier to focus on the project.

Re: What's everyone working on? (tigsource inspired)

Posted: Tue Aug 21, 2012 7:59 pm
by AntonioModer
Capture-1.png
Capture-1.png (57.32 KiB) Viewed 1838 times

Re: What's everyone working on? (tigsource inspired)

Posted: Tue Aug 21, 2012 9:44 pm
by Roland_Yonaba
@Antonio: And, that is ?
Seems to be related to your slice engine...

Re: What's everyone working on? (tigsource inspired)

Posted: Wed Aug 22, 2012 9:27 pm
by AntonioModer
LOS
Roland_Yonaba wrote:@Antonio: And, that is ?
Seems to be related to your slice engine...
No. This is top down shooter.

Re: What's everyone working on? (tigsource inspired)

Posted: Mon Aug 27, 2012 6:06 am
by slime