What's everyone working on? (tigsource inspired)

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josefnpat
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Re: What's everyone working on? (tigsource inspired)

Post by josefnpat »

Lap wrote:I want your sweet pixely spaceship. Great style.
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Lafolie
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Re: What's everyone working on? (tigsource inspired)

Post by Lafolie »

I don't have retro 3D spaceships, but I do have animation and map rendering.

Image

Just using Metroid stuff as placeholder, it can be scaled to fit any size sprites and/or tilemaps.
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Larsii30
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Re: What's everyone working on? (tigsource inspired)

Post by Larsii30 »

Still working on a proper Fallin' Sky.

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Nixola
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Re: What's everyone working on? (tigsource inspired)

Post by Nixola »

I'm currently jumping from a project to another, without completing anything. I hate doing this, but I can't stay focused on a project without getting too bored or frustrated. Any suggestions?
lf = love.filesystem
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lg = love.graphics
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bartbes
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Re: What's everyone working on? (tigsource inspired)

Post by bartbes »

Larsii30 wrote:Still working on a proper Fallin' Sky.
That looks awesome!
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Larsii30
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Re: What's everyone working on? (tigsource inspired)

Post by Larsii30 »

bartbes wrote:
Larsii30 wrote:Still working on a proper Fallin' Sky.
That looks awesome!
Nice to hear that. :)
Atm we've got the basic menu's , the level selection and some test gameplay without finished graphics.
We're still working on basic stuff like enemys, game saving and level design.
There are plans to work on wearable armour, different gamemode's, items and some kind of weapons as well.

@Nixola:

I know that problem.
Most times it's good to start with a large concept were everything you will see in your project is listed.
Try to sketch your ideas, plan things. And may it could help to find someone who is interested in similar projects.
If you know WHAT you want, and HOW you want to do things it's easier to focus on the project.
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Re: What's everyone working on? (tigsource inspired)

Post by Roland_Yonaba »

@Antonio: And, that is ?
Seems to be related to your slice engine...
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Re: What's everyone working on? (tigsource inspired)

Post by AntonioModer »

LOS
Roland_Yonaba wrote:@Antonio: And, that is ?
Seems to be related to your slice engine...
No. This is top down shooter.
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Re: What's everyone working on? (tigsource inspired)

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