Re: Love2D Studio: A free tool to code and test fantastic games on iPad/iPhone
Posted: Fri Mar 15, 2024 12:24 pm
@SugarRayLua
Thank you so much for the feedback! As always, extremely helpful! I'll take some time to digest.
Thank you so much for the feedback! As always, extremely helpful! I'll take some time to digest.
SugarRayLua wrote: ↑Fri Mar 15, 2024 1:48 am @marknote-- nice update, thanks! It looks even more professional now
Strengths:
Nice to have such a full screen display when running Love project (and then ability to close the screen easily and see code underneath)
Cleaner and more traditional IDE-like coding display of the file folders and the actual code
Nice to have a search feature and the added bonus of that search feature being global and allowing searches across all the files!
Suggestions for improvements:
Update the help part of the app (still seems to have instructions for operating app before the GUI change)
Unclear what the little blue button with the heart beat/wave tracing does on the top of the screen
Would be nice if the search feature not only located the block of code with the search term but actually highlighted that search term in the
Code like many other IDEs do
Would still be nice to have an option to have folders default to opening up the main.lua files in the folders (so that can quickly run the
project without having to search through sometimes a multitude of files in large projects)
Minor wording suggestions:
Advertisement on the App Store and Love2D Studio Website: instead of "Code, debug and test great games all from your lovely devices", would suggest something like:
"Code and debug Love2D games-- all on your mobile device"
Initial Love2D Studio start screen: instead of "Code the great", would suggest something like the phrase above or a shorter phrase like:
"Code great games"
Fyi