Hey
Interstitial is not working as well as rewars ad.
The interstitial is loaded works but it's not shown. Banner works though
[11.3] AdMob support for Android + EU Consent
- yetneverdone
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Re: [0.10.2] AdMob support for Android!
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Re: [0.10.2] AdMob support for Android!
For me they are working, but I’ve only tried with test ads though.yetneverdone wrote: ↑Thu Apr 19, 2018 6:25 am Hey
Interstitial is not working as well as rewars ad.
The interstitial is loaded works but it's not shown. Banner works though
- yetneverdone
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Re: [0.10.2] AdMob support for Android!
Hmmm weird even test reward and inter doesnt work for mebio1712 wrote: ↑Thu Apr 19, 2018 2:25 pmFor me they are working, but I’ve only tried with test ads though.yetneverdone wrote: ↑Thu Apr 19, 2018 6:25 am Hey
Interstitial is not working as well as rewars ad.
The interstitial is loaded works but it's not shown. Banner works though
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- yetneverdone
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Re: [0.10.2] AdMob support for Android!
I know the problem,
Interstitial and reward ad doesn't work if the game is set to portrait mode. Any fix for that?
Interstitial and reward ad doesn't work if the game is set to portrait mode. Any fix for that?
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Re: [0.10.2] AdMob support for Android!
love.rewardUserWithReward() doesn't seem to work for me. Am I using it right? I just define new function and write what I need inside e.g.
function love.rewardUserWithReward(rewardType, rewardQuantity)
coins = coins + 10
end
function love.rewardUserWithReward(rewardType, rewardQuantity)
coins = coins + 10
end
Re: [0.10.2] AdMob support for Android!
Did you solve it? Maybe it’s an AdMob problem.yetneverdone wrote: ↑Thu Apr 19, 2018 6:22 pm I know the problem,
Interstitial and reward ad doesn't work if the game is set to portrait mode. Any fix for that?
For me, in Italy, ads are working even in portrait mode (I’ve only tried with test ads though).
And I don’t think the way of displaying an ad in portrait mode is different than the way of displaying in landscape.
You wouldn’t happen to have changed the function love.run()?
- yetneverdone
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Re: [0.10.2] AdMob support for Android!
Modix and I managed to fix the interstitial ads, but still, rewarded ads dont work for both of us.bio1712 wrote: ↑Tue Apr 24, 2018 6:22 amDid you solve it? Maybe it’s an AdMob problem.yetneverdone wrote: ↑Thu Apr 19, 2018 6:22 pm I know the problem,
Interstitial and reward ad doesn't work if the game is set to portrait mode. Any fix for that?
For me, in Italy, ads are working even in portrait mode (I’ve only tried with test ads though).
And I don’t think the way of displaying an ad in portrait mode is different than the way of displaying in landscape.
You wouldn’t happen to have changed the function love.run()?
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Re: [0.10.2] AdMob support for Android!
How did you do that?yetneverdone wrote: ↑Tue Apr 24, 2018 8:38 am Modix and I managed to fix the interstitial ads, but still, rewarded ads dont work for both of us.
- yetneverdone
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Re: [0.10.2] AdMob support for Android!
Modix have a wrapper of sort. I'll tell him to participate in this threadbio1712 wrote: ↑Tue Apr 24, 2018 8:58 amHow did you do that?yetneverdone wrote: ↑Tue Apr 24, 2018 8:38 am Modix and I managed to fix the interstitial ads, but still, rewarded ads dont work for both of us.
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Re: [0.10.2] AdMob support for Android!
Hi bio, sorry for my late participation. I had priorities in building my game first. On this point I was considering to use the your AdMob ports from 0.10.2 (I won't go for the latest löve version, due to some performance issues that have been reported for the Android port).bio1712 wrote: ↑Tue Apr 24, 2018 8:58 amHow did you do that?yetneverdone wrote: ↑Tue Apr 24, 2018 8:38 am Modix and I managed to fix the interstitial ads, but still, rewarded ads dont work for both of us.
Some while ago I forked your project and tried to fix all I could: https://bitbucket.org/MartyMaro/love2d- ... rc/master/
As you can see on the name, I'd like to implement UnityAds, InAppBilling and GameServices in the future. I don't remember if interstitial ads worked or not, but if they did not, you can see on the change log how I fixed it. However, I was unable to fix the reward ads so far. Even when I think UnityAds are better for ads in games, I'm still looking for a solution to this.
RewardAds seems to work when I use the official test IDs from Google. However, when I configure my own reward ad IDs in the AdMob dashboard and declare my test device ID properly, it won't load. Logcat reports:
I was checking many help threads like https://stackoverflow.com/questions/335 ... -load-ad-3 but no solution helped. I tested the whole thing on Galaxy S3 and Galaxy S6.I/Ads: No fill from ad server.
W/Ads: Failed to load ad: 3
D/AdActivity: onRewardedVideoAdFailedToLoad: Error 3
Did you ever used the Android reward ads in a serious manner? Can you please check my fork, maybe something is wrong on my end. I really appreciate your time.
Thx.
Visual Studio Code Template • RichLÖVE Mobile (AdMob+UnityAds+PlayGamesServices+GameCenter) • Add me on Discord
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