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Re: Game Development for Complete Beginners

Posted: Wed Mar 09, 2016 2:30 pm
by Serapth
Foogles wrote:I had heard about LOVE2D before I saw your videos, but it was actually these that convinced me to start using it :)

Please keep them coming; the tip on using Zero Brain Studio was amazing.. I'm not sure if I would be coding in Love without it.
Awesome, glad to influence you to these here parts... ;)


Oh, next tutorial is up... Graphics time ( coordinates, RBGA colors, basic animation and more covered )




Also added a video in direct response to a question, illustrating how to set an icon in Love, both using Conf.lua and programmatically... also gets a bit into : vs ., but probably shouldn't have ;) Like optional parts, these are... um, optional.

Re: Game Development for Complete Beginners

Posted: Thu Mar 10, 2016 1:57 pm
by NickRock
These tutorials are so neat, I'm looking forward to watch them all!

Re: Game Development for Complete Beginners

Posted: Tue Mar 22, 2016 8:39 pm
by Serapth
After a bit of a break due to Canadian march break, the next part is live. Using Images/Sprites.


Re: Game Development for Complete Beginners

Posted: Thu Mar 24, 2016 1:42 pm
by gianmichele
Hey nice series! I watch it/listen even if I really don't need it.

About your way of getting multiple return values. You can also assign any value to different local variables like this:

local a, b, c, d = functionThatReturn4Values()

One question: how deep is the course going to be? Are you planning on creating a simple game once you have a bigger picture?

Re: Game Development for Complete Beginners

Posted: Sun Mar 27, 2016 9:41 pm
by Serapth
gianmichele wrote:Hey nice series! I watch it/listen even if I really don't need it.

About your way of getting multiple return values. You can also assign any value to different local variables like this:

local a, b, c, d = functionThatReturn4Values()

One question: how deep is the course going to be? Are you planning on creating a simple game once you have a bigger picture?
The series is intended to cumulate in a simple to intermediate game.

Re: Game Development for Complete Beginners

Posted: Tue Mar 29, 2016 8:46 pm
by Serapth
Next part is up


Re: Game Development for Complete Beginners

Posted: Tue Apr 05, 2016 3:39 pm
by Serapth
Mouse tutorial now

Re: Game Development for Complete Beginners

Posted: Tue Apr 12, 2016 8:20 pm
by PerspexSphinx
Please keep up your löve tutorial videos, they are incredibly helpful.

I joined this forum just to let you know how much they are appreciated!

Your videos are really understandable & informative.

Please continue lifting the shroud of mystery around löve, thanks.

Re: Game Development for Complete Beginners

Posted: Wed Apr 20, 2016 5:08 pm
by Serapth
PerspexSphinx wrote:Please keep up your löve tutorial videos, they are incredibly helpful.

I joined this forum just to let you know how much they are appreciated!

Your videos are really understandable & informative.

Please continue lifting the shroud of mystery around löve, thanks.
Glad you've enjoyed, them. Sadly I am winding the series down, but have released one final video that covers a lot of what I had outstanding. Specifically using the physics engine, plus the lua topics of modules, require and basic objects. This should give you the knowledge to properly structure your code... and, you know, have physics.

Hope people found the series useful. Cheers.