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Re: Pinball

Posted: Thu Jan 04, 2018 2:53 pm
by DarkShroom
thanks for your update, i only just found the post

i thought pinball physics was possibly very specialised but this game feels very good with the box 2D physics...something i was very curious about (thinking perhaps you need a custom engine for pinball physics)... thanks for sharing the framework code. I recently had been checking out some old amiga titles like pinball fantasies, which you might sort of think wouldn't age that much, but the physics is much less smooth on the old amiga games.

Re: Pinball

Posted: Mon Jan 22, 2018 8:58 am
by Roland Chastain
Very beautiful game. Thank you for sharing.

Re: Pinball

Posted: Mon Jan 22, 2018 9:51 am
by ivan
Hey, the game has improved a lot. Plays pretty well, no glitches here.
My only gripe is that the board feels a little "static".
More visual clues would be good, especially when I hit the required target.
In table camera mode, I would move the hints and hiscore off to the side - this would open more vertical space for the board.
In terms of the physics, I think you are only scratching the surface of what Box2D can do.
Don't get me wrong, it's still a very good game. Well done!