So.... I'm confused:
Is this a D&D Game-Making program, or an IDE for coding? If it's an IDE for code, sounds good. Otherwise: it might be useful to some, but not for me. So I wont be using it if it's like GameMaker or something. But a lot of other people would like to not have to fully code a game, so good luck!
[WIP] XHH Studio - coming soon to Windows/Linux/Mac!
Re: [WIP] XHH Studio - development is slow (school)
"In those quiet moments, you come into my mind" - Liam Reilly
Re: [WIP] XHH Studio - development is slow (school)
There is no D&D. The only graphical part is the map editor, adding resources (sprites, sounds, fonts), and exporting the game. Everything else is typing code.Eamonn wrote:So.... I'm confused:
Is this a D&D Game-Making program, or an IDE for coding? If it's an IDE for code, sounds good. Otherwise: it might be useful to some, but not for me. So I wont be using it if it's like GameMaker or something. But a lot of other people would like to not have to fully code a game, so good luck!
I like to draw and program
Re: [WIP] XHH Studio - development is slow (school)
This this sounds awesome! I'm extremely excited for it now! Can't wait for it!!!!!!!
"In those quiet moments, you come into my mind" - Liam Reilly
Re: [WIP] XHH Studio - coming soon to Windows/Linux/Mac!
UPDATE!
After loads of pain and sweat (literally), the IDE finally works on Mac. The only difference is that the cursor looks different. Eventually that will be fixed though.
SCREENSHOT
So now the IDE works on all 3 major OSes: Windows (XP-7, 8 coming later), Linux, and Mac. Hoorah! The program will be completely usable in no time!
Also, if anyone has a better OOP library than 32log, don't hesitate to suggest it!
After loads of pain and sweat (literally), the IDE finally works on Mac. The only difference is that the cursor looks different. Eventually that will be fixed though.
SCREENSHOT
So now the IDE works on all 3 major OSes: Windows (XP-7, 8 coming later), Linux, and Mac. Hoorah! The program will be completely usable in no time!
Also, if anyone has a better OOP library than 32log, don't hesitate to suggest it!
I like to draw and program
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