Re: Game: Fruitless
Posted: Thu Jun 14, 2012 10:57 am
Hey Vernon..vernon wrote:how can you float with the apple?
He can float in water while the others sink..
I'll put up another demo when I finish the kitchen design.
Glad you like it
Hey Vernon..vernon wrote:how can you float with the apple?
Thanks for the feedback Simon...Interesting method of getting Pineapple to the toaster. Everyone who tries the game gets really frustrated on that bit which is unfortunate. Since I've been working on the game so long I don't realize how difficult it is for other people to control the characters.SimonPoole wrote:Only stumbled across Love tonight and picked fruitless as my first game. Love the look of it, really nice graphics. Took a bit to suss it out, but I like the trajectory indicators, though still struggled to progress. Definitely tricky to get anywhere with the pineapple. I tried moving the apple first, then jumping on to it, but then got stuck between the mustard (?) and coffee and just couldn't get high enough. Eventually used all the fruit to knock the pots over and got the pineapple to the toaster, but couldn't suss out how to use it to jump higher - then ran out of time.
Also tried playing with the inverted drag control, but that kept sticking - it would show the trajectory, but wouldn't stop when I released the mouse, so a no-goer.
All in all, a great little game.
Use Pineapple as a stepping stone..He can hop along the hot plates without dying but you need to get him over the coffee machine first. Good luck!rokit boy wrote:What is the "stepping stones" bit? How can I solve it?
Hmm that's weird...Are you using Love 0.8.0? The setMeter function is only supported this release.Banoticus wrote:I am here to report a bug. It won't start - it says setMeter is wrong. Can you fix it please as i would really like to play.
Yep.juno wrote:Hmm that's weird...Are you using Love 0.8.0? The setMeter function is only supported this release.Banoticus wrote:I am here to report a bug. It won't start - it says setMeter is wrong. Can you fix it please as i would really like to play.
The coincidence with error that gives if is open with 0.7.2 is huge. Careful because your default LOVE could have be changed and you didn't noticed.Banoticus wrote:Yep.juno wrote:Hmm that's weird...Are you using Love 0.8.0? The setMeter function is only supported this release.Banoticus wrote:I am here to report a bug. It won't start - it says setMeter is wrong. Can you fix it please as i would really like to play.
Code: Select all
Error: [string "main.lua"]:62: attempt to call field 'setMeter' (a nil value)
stack traceback:
[string "main.lua"]:62: in function 'load'
[string "boot.lua"]:1: in function <[string "boot.lua"]:1>
[C]: in function 'xpcall'