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Re: Pokemon Clone
Posted: Sat Aug 01, 2009 2:42 pm
by Pliskin09
lovely work mate! transitions are super sexy
Re: Pokemon Clone
Posted: Sat Aug 01, 2009 4:56 pm
by TechnoCat
Transitions are a very nice unexpected addition. Your rate of progress is astonishing. Also, good job keeping it very polished looking.
I get 31fps with all the animated tiles.
Edit: I feel like a screenshot of the game is obligatory.
Re: Pokemon Clone
Posted: Sat Aug 01, 2009 6:21 pm
by napco
Well, thanks! I'm doing my best... But how can it run at 31 fps only? I thought i increased it at 60... Are you sure?
Re: Pokemon Clone
Posted: Sat Aug 01, 2009 6:30 pm
by TechnoCat
napco wrote:Well, thanks! I'm doing my best... But how can it run at 31 fps only? I thought i increased it at 60... Are you sure?
Different computer specs would cause a change in framerate.
Re: Pokemon Clone
Posted: Sun Aug 02, 2009 2:15 am
by bmelts
napco wrote:i need every pokemon sprite (front/back/menu icon) from platinum (not animated), and item icons...
http://sfc.pokemon-inside.net/platinum.php has all the Platinum Pokémon sprites, as well as the second frame of animation for each one. (Alternate Formes are at
http://sfc.pokemon-inside.net/platinum.php?id=18 if you need them.)
I can't find item icons anywhere, though.
Re: Pokemon Clone
Posted: Sun Aug 02, 2009 12:53 pm
by napco
Thank you very much for the link and for the screenshot! I was planning to upload them!
Re: Pokemon Clone
Posted: Tue Aug 04, 2009 6:39 pm
by napco
Whew... I've finally released .love version with choices... Now i can start programming battle and menu systems... On top of page 1 you can find the .love download link and also a bonus PSP version of the game (with LuaPlayer Euphoria v5 included) that runs worse that the .love one...
Re: Pokemon Clone
Posted: Tue Aug 04, 2009 6:58 pm
by TechnoCat
I enjoyed your choice humor.
Re: Pokemon Clone
Posted: Tue Aug 04, 2009 7:09 pm
by napco
So... You've selected the "BAD" option!!! Now i'll have to throw you a Master Ball!!!
Re: Pokemon Clone
Posted: Tue Sep 01, 2009 5:18 pm
by zeddy
This is looking really nice, napco!
It would be pretty challenging to have an entire world of maps, characters, events etc, but i guess you don't need to recreate a full game..
Could be darn fun with a small world. looking forward to where you take it