Page 3 of 3

Re: Share your fiddles!

Posted: Mon Nov 21, 2016 9:54 pm
by Smoggert
Damn, that's pretty cool! :cool:
Btw, the love.wheelmoved(x,y) function feeds -100/100 y-values instead of the regular -1/1 from love. Not sure if you can fix that or if its dependant on some lib you used.

For now I'll just devide the value by 100 I suppose ^^.

Re: Share your fiddles!

Posted: Tue Nov 22, 2016 4:27 am
by alloyed
http://lovefiddle.com/H56HHtA4mCJnEM5pY
here's a procedural dungeon generator ripped from my game
this is the debug mode, so you get to watch the dungeon being made in real time :O

Re: Share your fiddles!

Posted: Tue Nov 22, 2016 11:17 am
by Smoggert
alloyed wrote:http://lovefiddle.com/H56HHtA4mCJnEM5pY
here's a procedural dungeon generator ripped from my game
this is the debug mode, so you get to watch the dungeon being made in real time :O
I like it :D you get a clear view of whats happening

Re: Share your fiddles!

Posted: Tue Nov 22, 2016 1:49 pm
by pgimeno
The infinite maze generator in fiddle form.

http://lovefiddle.com/jjoiYCbQu56phSrYi

I ran into a problem, that love.graphics.clear(table) is not supported, so I had to replace the usages by a function returning tuples. Is that a known limitation of the Emscripten version?

Re: Share your fiddles!

Posted: Tue Nov 22, 2016 10:29 pm
by easy82
This infinite maze thing is really cool! One could use it for a game where the screen moves at a constant speed, and the player would have to navigate a character in the maze by making quick decisions about the right direction.

Re: Share your fiddles!

Posted: Wed Nov 23, 2016 2:15 am
by pgimeno
Thanks. Feel free, I'm not planning to do anything with it. I realize now that I didn't insert a license notice. Consider it public domain.

Re: Share your fiddles!

Posted: Thu Nov 24, 2016 1:26 am
by davisdude
Bezier curve visualization http://lovefiddle.com/WqGuizFBYZRZgDKRL

Controls: Click to add point; any key to run visualization; "r" to reset