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Incompatible with Windows XP!
Posted: Wed Mar 02, 2016 10:30 pm
by CraftedPixel
I have a school computer that uses windows xp and love2d 10+ are incompatible!
But love 8 runs just fine.
When I run it with the win XP machine I get a OpenGL error.
Saying:
Unable to create OpenGL window
This program requires a graphics card and video drivers which support OpenGL 2.1 or OpenGL ES 2.
Detected OpenGL version:
1.4.0 - Build 4 14 10 4410 - Intel 945G (Intel)
There should be some backwords compatibility with the older OpenGL
Thanks for reading!
CraftedPixel
Re: LÖVE 0.10.1 released
Posted: Wed Mar 02, 2016 10:36 pm
by slime
That GPU is not capable of using shaders, which LÖVE 0.10 requires to run. LÖVE 0.9.2 will work fine (although the performance of that GPU is miserable), though.
We had backwards-compatibility with those ancient 15 year old era GPUs for many years, but eventually it became more complex and bug-prone and took way more effort than it's worth to support them – especially since mobile support was added. Having mandatory support for shaders in LÖVE's APIs also means people using LÖVE don't have to worry about writing multiple graphics codepaths for when shaders aren't supported.
Re: LÖVE 0.10.1 released
Posted: Sat Mar 05, 2016 10:08 pm
by alberto_lara
The GPU is not capable of using shaders
Did you mean CPU? I thought the shaders were destined to run specifically in the GPU, maybe I'm just confused
Re: LÖVE 0.10.1 released
Posted: Sat Mar 05, 2016 10:34 pm
by Nixola
He means that specific GPU. OpenGL 1.4 doesn't have shaders.
Re: LÖVE 0.10.1 released
Posted: Mon Apr 25, 2016 10:38 pm
by alberto_lara
Nixola wrote:He means that specific GPU. OpenGL 1.4 doesn't have shaders.
Like.
Re: LÖVE 0.10.1 released
Posted: Fri Apr 29, 2016 2:29 pm
by atex
Hello everyone.
On my windows pc I have this version and everything is perfect. On my Linux (Ubuntu 14) I got a problem. Love said :
"This program requires a graphics card and video drivers which support OpenGL 2.1 or OpenGL ES 2.
SDL window creation error: Couldn't find matching GLX visual"
So as I read somewere the 0.9.2 version runs without problem on cases like this one.
Any chance of get (and where) the 0.9.2 version and install in on my Ubuntu ?
Thanks in advance for any help.
Antonio Teixeira
Re: LÖVE 0.10.1 released
Posted: Fri Apr 29, 2016 3:36 pm
by Kingdaro
You should probably update your drivers on Ubuntu from a different repository from the main. I recall Ubuntu's sources being notoriously outdated.
Re: LÖVE 0.10.1 released
Posted: Wed Jun 29, 2016 9:39 am
by smasher
Hello,
Could someone please package this version for Ubuntu 12.04 (Precise) and put it the official PPA?
Thanks in advance
Re: LÖVE 0.10.1 released
Posted: Sat Jul 02, 2016 8:42 pm
by Kari-Jukka
I was wondering, why has bitmap support been removed for
ImageData:encode?
There was no explanation for this and I really don't see why it has been removed in LÖVE 0.10.0.
Re: LÖVE 0.10.1 released
Posted: Sat Jul 02, 2016 9:56 pm
by slime
Kari-Jukka wrote:I was wondering, why has bitmap support been removed for
ImageData:encode?
LOVE 0.9 and earlier used a rather large LGPL-licensed library called DevIL for all image decoding and encoding. In 0.10 we switched to a couple much smaller more specialized libraries.
As a result, most obscure image formats that almost no one used are no longer supported for loading, and BMP wasn't re-implemented for saving. You can just save as TGA instead of BMP though, the two formats are both used for similar purposes but TGA is a bit more common.