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Re: Loophole - 2D Puzzle Platformer
Posted: Thu Oct 08, 2015 8:47 pm
by qubodup
Pretty cool but too hard for me and I really miss some sounds
Re: Loophole - 2D Puzzle Platformer
Posted: Fri Oct 09, 2015 12:21 am
by skyHights
A very fun game, it has a very 'Thomas was Alone' sort of feeling going, is there supost to be a world nine, as it crashes upon trying to load it.
Re: Loophole - 2D Puzzle Platformer
Posted: Fri Oct 09, 2015 3:53 am
by Fang86
You should add a pause menu with a quit function and configurable settings.
Re: Loophole - 2D Puzzle Platformer
Posted: Wed Oct 14, 2015 12:45 am
by CKlidify
Hey, I really liked your game so I made a 3DS port of it. You can find it here if you wanna check it out:
https://gbatemp.net/threads/release-loo ... rt.399585/
Re: Loophole - 2D Puzzle Platformer
Posted: Sun Dec 06, 2015 10:56 pm
by Korosu
Sorry, haven't looked here in a while,
Thanks for the port man, nice to see people like it enough to contribute
There is a pause currently (Esc key) but no menu for it, I might add resolution options so it isnt forced full screen (I know some people hate that)
I am planning a level editor built in, the current editor however is not even close to usable (I think it takes more effort to get a level out of it than making a new editor would take), it only works for me as I know what to fudge and where
covetiii - Is that level doable?! I think you might have beaten me if it is. I'll leave it in the commented code for a bit, if someone can prove its doable then it'll go in at a sensible point
Re: Loophole - 2D Puzzle Platformer
Posted: Tue Mar 15, 2016 6:56 pm
by ellomenop
Korosu wrote:
covetiii - Is that level doable?! I think you might have beaten me if it is. I'll leave it in the commented code for a bit, if someone can prove its doable then it'll go in at a sensible point
Its been a while since this comment, but that level is definitely doable.
I have attached another version of the game that is ported to the newest version of love (0.10.1) with that level added as level 9. I also changed the control scheme to arrow keys, shift to show tp, z to swap, x to tp and c to restart. I found this much more comfortable.
Lastly, theres a bug in the physics that allows you to pass through the corner of blocks. I attached a screenshot of it happening (you fall through the block completely). I wasn't about to go digging through your physics implementation and find the issue (probably missing an edge case and not setting "grounded"), but its fairly easy to reproduce on level one once you get the timing down.
Re: Loophole - 2D Puzzle Platformer
Posted: Wed Mar 16, 2016 9:17 pm
by varpeti
Hello!
I really loved play this game.
But so hard, because, the Hungarian keyboard is crazy: the "z" key replaced the "y" key.
so annoying :/
Re: Loophole - 2D Puzzle Platformer
Posted: Wed Mar 16, 2016 9:36 pm
by zorg
varpeti wrote:Hello!
I really loved play this game.
But so hard, because, the Hungarian keyboard is crazy: the "z" key replaced the "y" key.
so annoying :/
You can always edit the source for yourself, and swap the keys to your liking.
Re: Loophole - 2D Puzzle Platformer
Posted: Thu Mar 17, 2016 10:18 pm
by pgimeno
The 0.10 version can make use of the new keyscan parameter, to avoid that problem.
Re: Loophole - 2D Puzzle Platformer
Posted: Fri Apr 01, 2016 1:31 am
by qubodup
I forgot that I played this before and tried it again and managed to handle the teleporter this time.
At first I thought it was way to hard and was going to suggest that rather than a timer you would have slow motion re-entry, so you can adapt to your velocity but when I realized you can teleport while the timer counts down, that made it much more playable. I bet many won't notice though.
Definitely needs some audio and an Southern American English narrator!
https://youtu.be/4xQ3UxVcvm4
EDIT: Whoops, didn't realize I was playing an old version.
I got very confused switching to Z X C though (accidental reloads, mixing up z and x...) so I put the controls back for the last level
https://youtu.be/ajo0SZoKhlg
By the way, mixed z/y is the same on DE German keyboards but the French perhaps have it worst:
https://commons.wikimedia.org/wiki/File:KB_France.svg