GrandTheftLöve

Show off your games, demos and other (playable) creations.
User avatar
bartbes
Sex machine
Posts: 4946
Joined: Fri Aug 29, 2008 10:35 am
Location: The Netherlands
Contact:

Re: GrandTheftLöve

Post by bartbes »

This is really becoming a good game! Btw, that debug output looks like a professional program, I like that!
User avatar
Borsty
Citizen
Posts: 66
Joined: Sun Oct 19, 2008 10:29 pm
Location: Hamburg, Germany
Contact:

Re: GrandTheftLöve

Post by Borsty »

Alright, had some time today and got the raytracer finished, also added more sounds / music, added shadows!!! ( simple "blob" ones tho, but they look kick ass :ultrahappy: )

I think I'll be able to add the network stuff on the weekend :P

Anyway, here's a new release:
http://borsty.org/wp-content/uploads/20 ... beta4.love
( file is "too big" to upload it as an attachment :P )
User avatar
Robin
The Omniscient
Posts: 6506
Joined: Fri Feb 20, 2009 4:29 pm
Location: The Netherlands
Contact:

Re: GrandTheftLöve

Post by Robin »

Massive improvements! I hope you'll add sounds for walking on other things than grass, though ;). There are also some issues with drawing buildings over the player: even when they are to tall to get to, it seems like the player is standing on the roof. I guess this can be solved with using some magic on the drawing order?
This is really going somewhere. :D
Help us help you: attach a .love.
User avatar
Borsty
Citizen
Posts: 66
Joined: Sun Oct 19, 2008 10:29 pm
Location: Hamburg, Germany
Contact:

Re: GrandTheftLöve

Post by Borsty »

Yeah, the drawing order is still something I need to work on. I also got to redo my entity system and at the same time I can add some kind of effects system...
Anyway.. got late.. gotta get up early tomorrow D:

And about the sounds etc.. yeah, definatly :P
User avatar
bartbes
Sex machine
Posts: 4946
Joined: Fri Aug 29, 2008 10:35 am
Location: The Netherlands
Contact:

Re: GrandTheftLöve

Post by bartbes »

I just thought: "How are you going to do 3d collision checking with a 2d physics engine?" Either you have to write it yourself or create world per 'layer' (I just thought of that). Oh, and, come on, who can jump on buildings?!
User avatar
Robin
The Omniscient
Posts: 6506
Joined: Fri Feb 20, 2009 4:29 pm
Location: The Netherlands
Contact:

Re: GrandTheftLöve

Post by Robin »

Mario?
Help us help you: attach a .love.
User avatar
Borsty
Citizen
Posts: 66
Joined: Sun Oct 19, 2008 10:29 pm
Location: Hamburg, Germany
Contact:

Re: GrandTheftLöve

Post by Borsty »

Collision and physics is all custom made.
Worked on the drawing order today... ran into some problems with lua's table.sort :/ Found out that the default table sort algorithm used by lua isn't a stable one ( simple quicksearch ), but found some kind of workaround.. Nonetheless the player isn't always opaque now.. looks fine and it's a good balance between speed and visual quality :nyu:

Looky:
Look who's hidin thar :D
Look who's hidin thar :D
rawr.jpg (224.23 KiB) Viewed 5747 times
User avatar
Robin
The Omniscient
Posts: 6506
Joined: Fri Feb 20, 2009 4:29 pm
Location: The Netherlands
Contact:

Re: GrandTheftLöve

Post by Robin »

Most excellent! :ultrahappy:
Help us help you: attach a .love.
User avatar
Borsty
Citizen
Posts: 66
Joined: Sun Oct 19, 2008 10:29 pm
Location: Hamburg, Germany
Contact:

Re: GrandTheftLöve

Post by Borsty »

Did some "benchmarking" with 31 more or less smart computer controled players and it works pretty good I think.

Here's some love for you :)
Also contains fall damage, and from now on it will cycle through all sound tracks and play them :)

Please post your fps and most important system specs like cpu, gpu, memory so I can see how well it performs :D
User avatar
Robin
The Omniscient
Posts: 6506
Joined: Fri Feb 20, 2009 4:29 pm
Location: The Netherlands
Contact:

Re: GrandTheftLöve

Post by Robin »

First: before I could run the game, I had to set the fsaa to 0.

The FPS on my computer was 13/14. It's a fairly old laptop (well, not that old, but it was never meant for playing games). I'll give you more information on it, as soon as I found out. (I really have no clue what the specs of this thing are).

GTL is improving, I can't wait until you you make out of it. :D
Help us help you: attach a .love.
Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest