It'll all be coming soonish! I aim to have the first full release before the end of august, but things ofc take time and I'm not doing this fulltime right now.bobbyjones wrote:I think you need to add enemies and maybe money and crafting already. A trade interface would be nice too. And if you like i can look through your code and try to profile and optimize it.
enemies will probably be around version 0.4; I've got extremely high hopes for them. I want the world to be living and breathing and for mobs to have real motivations and react to player actions. For example....
It sounds complicated, I know, but I have my algorithms written and ready to code for when I add this.Bobby is specced into Farming. He runs the largest farm in the game world and profits massively off of it, funding his new but low level combat alt.
Freddy is specced fully into Combat and has full good combat gear.
A tribe of Goblins has decided to expand, right into the middle of Bobby's farm.
Bobby's alt is too low level to defend, so he puts up an advert asking for a good Combat to drive out the Goblins.
Freddy sees this and proceeds to take out the Goblins. He automatically receives the award set by Bobby.
The Goblins, being totally destroyed at Bobby's farm, have now learned to keep away from that area of the world: it is perfected. They may, in the future, seek revenge.
Both money and crafting will be in v0.3, hopefully coming out this weekend!