Re: Farvardin's game (was: moving multiple objects with mouse)
Posted: Mon Jul 21, 2008 4:42 pm
The simplest way would probably be to force the player to do each move, and not do path finding.
Of course, it can be annoying to have to do each move, but it's way simpler for the programmer to do it this way.
Of course, it can be annoying to have to do each move, but it's way simpler for the programmer to do it this way.