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Re: R.O.B.B.E.D. FINALLY UPDATE 3.1! New maps!
Posted: Fri Sep 27, 2013 9:46 pm
by Germanunkol
It's working really well and feels solid as well.
The enemies still move over the walls, and can shoot and see through walls which was annoying (can't use cover yet). Once that's done you've got a really good tech demo there...!
Re: R.O.B.B.E.D. FINALLY UPDATE 3.1! New maps!
Posted: Sat Sep 28, 2013 12:18 am
by Helvecta
I laughed like a maniac when I pressed space.
Nice foundation! Obviously enemy collision is an issue and I'm sure you know that, but as far as everything else, it works as I'd expect it to
Re: R.O.B.B.E.D. FINALLY UPDATE 3.1! New maps!
Posted: Sat Sep 28, 2013 12:58 am
by IAsep-TrixI
Helvecta wrote:I laughed like a maniac when I pressed space.
Hahaha, usually you should use 'k', making it god mode, it's so fun! its like a zombie apocalypse but the zombies being intelligent.
Germanunkol wrote:The enemies still move over the walls, and can shoot and see through walls which was annoying (can't use cover yet). Once that's done you've got a really good tech demo there...!
Enemy and bullet collision will probably be released on update 4, or in a few weeks when I get jkash to tell me how the hell his collision works.
Re: R.O.B.B.E.D. FINALLY UPDATE 3.1! New maps!
Posted: Wed Oct 16, 2013 8:58 pm
by IAsep-TrixI
Added a new video for the newest version of the game
edit: Rewatched the video and saw that the deagle did less damage than normal. This is a bug that we have fixed and will be released in 1 week with some other major bug fixes. The bug makes the deagle silenced and we made the deagle an unchangeable state and its just one big mess. Sorry for the inconvenience.
Re: R.O.B.B.E.D. FINALLY UPDATE 3.1! New maps!
Posted: Sun Oct 27, 2013 3:42 pm
by IAsep-TrixI
Sadly, jordan and I are busy for school and have no time to code and add updates to the game.... It's sad to say but we are abandoning the project and will start working on it again in the beginning of summer break, or when we're just not as busy in school as we are now. The last update for now will be released tommorow. It will contain bug fixes, and some new graphics.
-Jay