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Re: How did you find LÖVE?
Posted: Thu Jul 25, 2013 6:14 pm
by baconhawka7x
stanmarshd wrote:I was on GyroVorbis's "Game Development" series on YouTube, and saw a comment by "Sochmunkee Dev" saying something about LÖVE, and a tutorial series he'd made.
Re: How did you find LÖVE?
Posted: Thu Jul 25, 2013 6:24 pm
by Eamonn
Re: How did you find LÖVE?
Posted: Thu Jul 25, 2013 6:39 pm
by mickeyjm
And your point is, Eamonn? He just to be a very regular poster on here (may still be and I haven't noticed recently, but I'm not sure
)
Re: How did you find LÖVE?
Posted: Thu Jul 25, 2013 7:07 pm
by jjmafiae
Omg comrade sockmunkee posted here!!!
Re: How did you find LÖVE?
Posted: Thu Jul 25, 2013 9:16 pm
by Robin
jjmafiae wrote:
Omg comrade sockmunkee posted here!!!
You guys are doing it again. (And it went so well, the last day or so!)
Re: How did you find LÖVE?
Posted: Thu Jul 25, 2013 9:26 pm
by jjmafiae
Robin wrote:jjmafiae wrote:
Omg comrade sockmunkee posted here!!!
You guys are doing it again. (And it went so well, the last day or so!)
what???
Re: How did you find LÖVE?
Posted: Fri Jul 26, 2013 10:42 am
by mickeyjm
jjmafiae wrote:Robin wrote:jjmafiae wrote:
Omg comrade sockmunkee posted here!!!
You guys are doing it again. (And it went so well, the last day or so!)
what???
Posting useless stuff that adds nothing to the topic and begins to derail it.
Anyway, in an attempt to put this back on track:
I found love when I was looking for Portal 2 videos and saw a related video titled "Mario with Portals", naturally I clicked on it and when I saw that the game was made in Lua, which I had been learning since '09 on ROBLOX I thought I must take a look.
Best. Decision. Ever.
Re: How did you find LÖVE?
Posted: Fri Jul 26, 2013 11:17 am
by Davidobot
I remembered how I actually found löve, while I was browsing a list of game engines, knowing that Lua was an easy language, I noticed a Lua engine that was 2D, had sounds and networking. All of that sounded promising and I fell in löve.
Re: How did you find LÖVE?
Posted: Fri Jul 26, 2013 2:18 pm
by jjmafiae
Davidobot wrote:I remembered how I actually found löve, while I was browsing a list of game engines, knowing that Lua was an easy language, I noticed a Lua engine that was 2D, had sounds and networking. All of that sounded promising and I fell in löve.
i likë your new pic
Re: How did you find LÖVE?
Posted: Fri Jul 26, 2013 2:51 pm
by Eamonn
I like Davids new pic too! Also, I don't know how I derailed the thread this time. Sock is an awesome person
That's why I got excited... anyway! Some interesting stories were shared here! I said it already, but I found LÖVE from this story:
I heard about Lua when I was playing MC Tekkit and FTB's ComputerCraft mod. I actually wrote a program that open and closed a door
Anyway, then I tried to learn "actual Lua" as I called it, had success, googled "Lua game engine", and LÖVE was the first result. At the time, I was hoping to make a huge scale game. It was a stupid game idea first of all, and I didn't understand how games worked AT ALL, and I think that was around Feb-Mar that I found LÖVE and got into it. As you can probably see in my description, I didn't join the forums until May-ish. This was because I found Ruby, and wanted to use Ruby(I don't know why, I didn't even
like Ruby(and still don't really(other then for Rails and JRuby and Ruboto))), and that failed. So I went back to LÖVE, had questions, took SockMunkee dev's advice in one of his videos about asking on the forums, and here I am today, trying to make an Android app and have got 1(well,
technically I have 2, but we wont could MBG2 because of how bad it is) LÖVE game.
If that doesn't bring this topic back on track I don't know what will! But hey: I'm trying