stanmarshd wrote:I was on GyroVorbis's "Game Development" series on YouTube, and saw a comment by "Sochmunkee Dev" saying something about LÖVE, and a tutorial series he'd made.
How did you find LÖVE?
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Re: How did you find LÖVE?
Re: How did you find LÖVE?
SOCKMUNKEE POSTED HERE!!
"In those quiet moments, you come into my mind" - Liam Reilly
Re: How did you find LÖVE?
And your point is, Eamonn? He just to be a very regular poster on here (may still be and I haven't noticed recently, but I'm not sure )
Your screen is very zoomed in...
Re: How did you find LÖVE?
Omg comrade sockmunkee posted here!!!Eamonn wrote:SOCKMUNKEE POSTED HERE!!
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Re: How did you find LÖVE?
You guys are doing it again. (And it went so well, the last day or so!)jjmafiae wrote:Omg comrade sockmunkee posted here!!!Eamonn wrote:SOCKMUNKEE POSTED HERE!!
Help us help you: attach a .love.
Re: How did you find LÖVE?
what???Robin wrote:You guys are doing it again. (And it went so well, the last day or so!)jjmafiae wrote:Omg comrade sockmunkee posted here!!!Eamonn wrote:SOCKMUNKEE POSTED HERE!!
Re: How did you find LÖVE?
Posting useless stuff that adds nothing to the topic and begins to derail it.jjmafiae wrote:what???Robin wrote:You guys are doing it again. (And it went so well, the last day or so!)jjmafiae wrote:
Omg comrade sockmunkee posted here!!!
Anyway, in an attempt to put this back on track:
I found love when I was looking for Portal 2 videos and saw a related video titled "Mario with Portals", naturally I clicked on it and when I saw that the game was made in Lua, which I had been learning since '09 on ROBLOX I thought I must take a look.
Best. Decision. Ever.
Your screen is very zoomed in...
Re: How did you find LÖVE?
I remembered how I actually found löve, while I was browsing a list of game engines, knowing that Lua was an easy language, I noticed a Lua engine that was 2D, had sounds and networking. All of that sounded promising and I fell in löve.
PM me on here or elsewhere if you'd like to discuss porting your game to Nintendo Switch via mazette!
personal page and a raycaster
personal page and a raycaster
Re: How did you find LÖVE?
i likë your new picDavidobot wrote:I remembered how I actually found löve, while I was browsing a list of game engines, knowing that Lua was an easy language, I noticed a Lua engine that was 2D, had sounds and networking. All of that sounded promising and I fell in löve.
Re: How did you find LÖVE?
I like Davids new pic too! Also, I don't know how I derailed the thread this time. Sock is an awesome person That's why I got excited... anyway! Some interesting stories were shared here! I said it already, but I found LÖVE from this story:
I heard about Lua when I was playing MC Tekkit and FTB's ComputerCraft mod. I actually wrote a program that open and closed a door Anyway, then I tried to learn "actual Lua" as I called it, had success, googled "Lua game engine", and LÖVE was the first result. At the time, I was hoping to make a huge scale game. It was a stupid game idea first of all, and I didn't understand how games worked AT ALL, and I think that was around Feb-Mar that I found LÖVE and got into it. As you can probably see in my description, I didn't join the forums until May-ish. This was because I found Ruby, and wanted to use Ruby(I don't know why, I didn't even like Ruby(and still don't really(other then for Rails and JRuby and Ruboto))), and that failed. So I went back to LÖVE, had questions, took SockMunkee dev's advice in one of his videos about asking on the forums, and here I am today, trying to make an Android app and have got 1(well, technically I have 2, but we wont could MBG2 because of how bad it is) LÖVE game.
If that doesn't bring this topic back on track I don't know what will! But hey: I'm trying
I heard about Lua when I was playing MC Tekkit and FTB's ComputerCraft mod. I actually wrote a program that open and closed a door Anyway, then I tried to learn "actual Lua" as I called it, had success, googled "Lua game engine", and LÖVE was the first result. At the time, I was hoping to make a huge scale game. It was a stupid game idea first of all, and I didn't understand how games worked AT ALL, and I think that was around Feb-Mar that I found LÖVE and got into it. As you can probably see in my description, I didn't join the forums until May-ish. This was because I found Ruby, and wanted to use Ruby(I don't know why, I didn't even like Ruby(and still don't really(other then for Rails and JRuby and Ruboto))), and that failed. So I went back to LÖVE, had questions, took SockMunkee dev's advice in one of his videos about asking on the forums, and here I am today, trying to make an Android app and have got 1(well, technically I have 2, but we wont could MBG2 because of how bad it is) LÖVE game.
If that doesn't bring this topic back on track I don't know what will! But hey: I'm trying
"In those quiet moments, you come into my mind" - Liam Reilly
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