Removing tiles could still be handled better, and I don't like the fact that jumping is completely ineffective now. You can't even jump one tile higher!
Removing tiles could still be handled better, and I don't like the fact that jumping is completely ineffective now. You can't even jump one tile higher!
yeh going up/down using w and s wont be aprt of it in the end, they are just there for testing at the moment. Space should jump properly, although ou can jump unlmited times at the moment.
How would you suggest handling removing tiles better?
kraftman wrote:How would you suggest handling removing tiles better?
A simple click, with dragging.
You click on a tile, it disappears. You hold the mouse button and drag until you reach the next tile, which disappears immediately too.
Ahh i see. I thought you meant code-wise. Well as it's going to be pretty similar to terraria/minecraft, there will be different tools used to dig, so the speed of digging will depend on the tool used.