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Re: Slime Ball

Posted: Wed May 08, 2013 12:51 am
by spynaz
First look in the folder where you love.exe is. There should be a folder named slime ball folder, open that up. Then open up the "Score" file with a text editor. If there is a list of names and numbers that you submitted, then the problem doesn't have to do with the highscores being saved.

Re: Slime Ball

Posted: Wed May 08, 2013 12:55 am
by davisdude
Never mind. Now it works for some reason... :P
Do you mind telling me how you did that?

Re: Slime Ball

Posted: Wed May 08, 2013 2:34 am
by spynaz
Lol! I don't know how it just started working for no reason, what do you want me to tell you?

Re: Slime Ball

Posted: Wed May 08, 2013 11:03 am
by davisdude
How you got it to save like that. I think you would use love.event.push or something, but I don't know...
Thanks! :awesome:

Re: Slime Ball

Posted: Wed May 08, 2013 3:11 pm
by spynaz
davisdude wrote:How you got it to save like that. I think you would use love.event.push or something, but I don't know...
Thanks! :awesome:
Oh I just used this library:
https://love2d.org/wiki/SICK

Re: Slime Ball

Posted: Wed May 08, 2013 5:13 pm
by davisdude
Thanks! :awesome:

Re: Slime Ball

Posted: Wed May 08, 2013 5:50 pm
by spynaz
No problem. :)

Re: Slime Ball

Posted: Sat May 11, 2013 3:04 pm
by vitaminx
I find a bit odd that you need the mouse to navigate the menu and play the game with keyboard.
Maybe make the menu navigable by keyboard too?

Otherwise very pretty looking game :)

Re: Slime Ball

Posted: Sat May 11, 2013 4:38 pm
by spynaz
vitaminx wrote:I find a bit odd that you need the mouse to navigate the menu and play the game with keyboard.
Maybe make the menu navigable by keyboard too?

Otherwise very pretty looking game :)
I don't think that's a big problem though. Some games are like that so it doesn't matter much.

Re: Slime Ball

Posted: Sat May 18, 2013 3:43 pm
by MadByte
Great first game :)

Good :
- The colors of the game and the player movement looks good
- Fun to play
- The music and the sound effects are good

Not so good:
- The fact that the objects from the sides spawn inside the visible area is kinda annoying sometimes.
- The menu buttons doesn't match the look and feel of the game I think.
[edit] - The "invincible" power up doesn't have any visible feedback ( blinking ) to see when it is over.

But apart from this, it is a nice little game :)