Ok, I'm going back to Lope2D, hxdx looks fine for other kind of projects, not for videgames (performance is significantly better in Lope2D using the same scene). I'm guessing this is due to hxdx using a more complex and precise math library.
this is hxdx:
and here's Lope2D:
Lope2D [Love2D Physics Engine]
- alberto_lara
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- Joined: Wed Oct 30, 2013 8:59 pm
Re: Lope2D [Love2D Physics Engine]
The link to Bitbucket did not work...
Current project:
Funch (lots of work unfinished: port to lua, fixing bugs,...)
Funch (lots of work unfinished: port to lua, fixing bugs,...)
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