Re: Löve on pandora (OpenGL es 2.0 or 1.1)
Posted: Wed May 20, 2009 7:25 pm
I just read a post from rude on the issue tracker saying Box2D isn't actually that big.
EDIT: whoa, wait, that was size, but I don't know about memory usage (which I still expect to be somewhat the same, unless Box2D stores things REALLY bad, which is contradicted by the fact it is used by commercial studios)
EDIT: whoa, wait, that was size, but I don't know about memory usage (which I still expect to be somewhat the same, unless Box2D stores things REALLY bad, which is contradicted by the fact it is used by commercial studios)