tex.quad(image,vercices[1],vercices[2],vercices[3],vercices[4])
tex.quad(image,po[1],po[2],po[3],po[4])
It would have worked before too

What do you mean by rolls over, like the limit of the modulus?Did noticed that (I guess you would have expected this) that when the texture rolls over, the origin on the repeated images is {0,0} and not what is set by 'op'.
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