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Re: Spacing out

Posted: Sat Feb 06, 2010 10:31 am
by bartbes
Same.
I would like to add it looks a lot like SpaceFlight2D... suspicious..

Re: Spacing out

Posted: Sat Feb 06, 2010 10:45 am
by Robin
Avalon wrote:I lost my ship :(.

Got it up to 1,000 KM/s though!
Yeah, it happens. :P

Obviously, the ship will be tracked by the camera in the final version.
http://dl.dropbox.com/u/2000007/ideas2.gif
bartbes wrote:I would like to add it looks a lot like SpaceFlight2D... suspicious..
It will be better than SF2D, promise. :monocle:

Re: Spacing out

Posted: Sat Feb 06, 2010 12:23 pm
by appleide
You might want to take a look at http://code.google.com/p/naev/.

Re: Spacing out

Posted: Sat Feb 06, 2010 12:40 pm
by Robin
appleide wrote:You might want to take a look at http://code.google.com/p/naev/.
Thanks for the link, looks interesting.

Re: Spacing out

Posted: Sat Feb 06, 2010 4:47 pm
by appleide
They've got good art, good music and good programming... But one thing they lack at the moment is a finished story line and campaigns. There's some missions but you could finish the game in 2 days. =) It's open-source so you can also fork it if you want. The missions are written in lua, too.

Re: Spacing out

Posted: Sat Feb 06, 2010 4:58 pm
by TechnoCat
Tab changes your ship.

Re: Spacing out

Posted: Sat Feb 06, 2010 4:59 pm
by Robin
appleide wrote:They've got good art, good music and good programming...
Reminds me, I should think about what music to use...
appleide wrote:It's open-source so you can also fork it if you want. The missions are written in lua, too.
I'll keep that in mind.
TechnoCat wrote:Tab changes your ship.
Not in the final version it won't. ;)

Re: Spacing out

Posted: Wed Feb 10, 2010 7:30 pm
by Robin
OK, exploration and strategy seem to be the big winners.

See http://poll.fm/1lgsr for the next poll.

Re: Spacing out

Posted: Fri Feb 19, 2010 7:47 pm
by Robin
All right, I've got something to show. :vamp:

I won't explain anything about it now, because I want to see if everything is intuitive enough. So if you think none of the controls/ui/game elements make sense, please tell me.

Also, please vote on my polls. ;)

Re: Spacing out

Posted: Fri Feb 19, 2010 9:01 pm
by bartbes
Cool!