Page 3 of 3

Re: Platformy - 03/09/12

Posted: Mon Sep 03, 2012 6:05 pm
by dreadkillz
Ah silly me. I only played the first version of the demo and did a cursory glance at the first screenshot. Very well done regardless. Everything runs smoothly when I played it. Did not notice any collision issue at all.

Re: Platformy - 26/09/12

Posted: Wed Sep 26, 2012 12:13 am
by Lafolie
I posted a newer version of the game to try. Happy bug hunting, I'll be glad if you find things I don't already know about :)

Re: Platformy - 26/09/12

Posted: Wed Sep 26, 2012 4:55 am
by Gravy
This looks and feels great. I did find one bug. There is a ramp on the upper right, and when I run up it and get to the little platform there, I get stuck on the platform until I jump.

Re: Platformy - 26/09/12

Posted: Wed Sep 26, 2012 12:22 pm
by tv_user
First of all, good job Lafolie!
I found the following "bugs":
1. When I walk against a wall for a couple of seconds and then turn around, it stuck's the character in place for a second before it actually starts moving again. This seems to be more evident in some walls and almost inexistent with others.
2. The after-images stop working after a while if you keep walking in the same direction.
And that's enough for now I guess =)
Anyway, nice platform, and I hope you keep improving it.

Re: Platformy - 26/09/12

Posted: Wed Sep 26, 2012 5:34 pm
by Lafolie
Thanks.
Gravy wrote:There is a ramp on the upper right, and when I run up it and get to the little platform there, I get stuck on the platform until I jump.
Do you mean here?
Image
If so, that's not a bug, that's simply lack of a layer to draw an 'edge' tile. Moreover, you are thinking that there is a ramp tile there when there isn't.
tv_user wrote:1. When I walk against a wall for a couple of seconds and then turn around, it stuck's the character in place for a second before it actually starts moving again. This seems to be more evident in some walls and almost inexistent with others.
I suspect that this is because of high dt. I'm about to update the original post with code that should fix this.
tv_user wrote:2. The after-images stop working after a while if you keep walking in the same direction.
That's not a bug, although I'm unsure as to whether I like it.

Re: Platformy - 26/09/12

Posted: Wed Sep 26, 2012 7:15 pm
by qaisjp
Nice stuff, It took me a few minutes to realize the wall-jump. Good mechanics, awesome!