Re: Groverburger's 3D Engine (g3d) v1.5.2 Release
Posted: Wed Oct 12, 2022 12:28 pm
[/quote]
What kind of animations? Texture animation or model animation? For the first one, you can update the texture of a model every frame to change its texture for animations. For the second, look into the Hoarder's Horrible House of Stuff project. I believe it uses bones in its models to animate the main character. If I'm not mistaken.
[/quote]
oh I've already got Billboarding to work and also model animations, it was through Inter Quake Models, just needed to add that plugin to Blender, export then load them in LOVE, it wasn't that bad, just a bit confusing at first. Thanks so much for the reply BTW!
What kind of animations? Texture animation or model animation? For the first one, you can update the texture of a model every frame to change its texture for animations. For the second, look into the Hoarder's Horrible House of Stuff project. I believe it uses bones in its models to animate the main character. If I'm not mistaken.
[/quote]
oh I've already got Billboarding to work and also model animations, it was through Inter Quake Models, just needed to add that plugin to Blender, export then load them in LOVE, it wasn't that bad, just a bit confusing at first. Thanks so much for the reply BTW!