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Re: Love2D WebPlayer (WebGL)
Posted: Thu Dec 27, 2012 7:15 pm
by entozoon
Has anyone managed to get it working with the Advanced Tile Loader?
Re: Love2D WebPlayer (WebGL)
Posted: Fri Dec 28, 2012 10:00 am
by Ubermann
It is a shame that Android doesn't have or support WebGL.
Re: Love2D WebPlayer (WebGL)
Posted: Tue Jan 01, 2013 12:40 pm
by srcn
this is awesome
Re: Love2D WebPlayer (WebGL)
Posted: Wed Jan 02, 2013 12:58 pm
by SiENcE
Another 'game' made by me with LÖVE-Webplayer support.
http://www.ludumdare.com/compo/ludum-da ... &uid=10298
Re: Love2D WebPlayer (WebGL)
Posted: Wed Jan 02, 2013 2:10 pm
by miko
I get:
Code: Select all
Error: Syntax error: main.lua:103: invalid escape sequence near '" !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ['
Re: Love2D WebPlayer (WebGL)
Posted: Wed Jan 02, 2013 5:09 pm
by SiENcE
Chrome or Firefox on which OS?
Lastest Chrome, Firefox for Windows works for me.
Re: Love2D WebPlayer (WebGL)
Posted: Wed Jan 02, 2013 9:26 pm
by miko
Sorry, maybe wrong thread, but I used source .zip and love0.8 and love0.7.
Re: Love2D WebPlayer (WebGL)
Posted: Fri Jan 04, 2013 9:13 am
by Robin
I think
Code: Select all
" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_``abcdefghijklmnopqrstuvwxyz{|}~")
should be replaced by
Code: Select all
" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_``abcdefghijklmnopqrstuvwxyz{|}~")
(note the double backslash), but I'm not sure and unwilling to find out myself.
Re: Love2D WebPlayer (WebGL)
Posted: Fri Jan 04, 2013 1:18 pm
by srcn
I felt awesome after getting it worked on web! I uploaded my second work on my website with Löve webplayer!
Here it is
http://www.sercanaltundas.com/ozlem/ozlem
Only one thing. Movement was really slow on web player at first, then I just updated the code. Well problem solved but why would there be a speed accuracy problem? (Project is still going on but I wonder if it is same problem everybody else having)
Re: Love2D WebPlayer (WebGL)
Posted: Sun Jan 13, 2013 6:53 pm
by Linuus
Ok this looks really cool, and I'd love to use this for the new miniLD.
How do I get it to work? Should I just put the js folder and the index.html inside the game's folder? (That's how I understand it from the first page)
Is there any way I can test if it works locally (in my browser but running from the computer) before uploading it somewhere?
Thanks