Page 122 of 181
Re: What's everyone working on? (tigsource inspired)
Posted: Wed Jul 22, 2015 4:53 pm
by TurtleP
Ulydev wrote:Hey TurtleP, that looks great so far !
How did you manage to get rid of ghost collisions with tiles ?
Thanks!
The reason there are ghost collisions is by setting properties to tiles (I'm trying to make it based on id but that's another thing). I'm using my own physics engine which allows more flexibility. I could make a tutorial for it if you would like.
Re: What's everyone working on? (tigsource inspired)
Posted: Thu Jul 23, 2015 8:57 am
by georgeprosser
Added a few things to Sagittarius, here's another gif
Also made player movement a bit smoother
Re: What's everyone working on? (tigsource inspired)
Posted: Thu Jul 23, 2015 5:04 pm
by VideahGams
Working on a small port of Love2D to 3DS Homebrew to try and learn Homebrew development.
Re: What's everyone working on? (tigsource inspired)
Posted: Thu Jul 23, 2015 5:20 pm
by MadByte
georgeprosser wrote:Added a few things to Sagittarius
Looks pretty cool. Can't wait to play it.
Re: What's everyone working on? (tigsource inspired)
Posted: Fri Jul 24, 2015 5:29 am
by TurtleP
More stuff done!
Side note: Sagittarius looks good! I should really try out more games you guys make
Re: What's everyone working on? (tigsource inspired)
Posted: Fri Jul 24, 2015 3:18 pm
by georgeprosser
TurtleP wrote:
Side note: Sagittarius looks good! I should really try out more games you guys make
Thanks! I look forward to playing your game too.
This morning I made some little buttons, thanks to
HugoBDesigner:
(the colors get kind of screwed up in the gif but they fade in)
Re: What's everyone working on? (tigsource inspired)
Posted: Sun Jul 26, 2015 7:56 pm
by TurtleP
Not sure why imgur makes my 60fps gifs into 120fps or something.
Wall jumping, enemy hp display
Re: What's everyone working on? (tigsource inspired)
Posted: Mon Jul 27, 2015 5:46 pm
by Ulydev
Got a working beat detector
Re: What's everyone working on? (tigsource inspired)
Posted: Mon Jul 27, 2015 11:55 pm
by georgeprosser
Sagittarius is nearly done!
Here's a gif I haven't shared yet:
Re: What's everyone working on? (tigsource inspired)
Posted: Tue Jul 28, 2015 3:53 am
by Reef
Ulydev wrote:Got a working beat detector
This is really cool! How did you go about implementing something like this?