Mars Lander. Any collaborators? Noobs welcome.
Re: Mars Lander. Any collaborators? Noobs welcome.
I'll try resizing through love draw and see what happens.
Last project:
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Turn-based PBEM horse stable (racing) management sim: https://togfox.itch.io/horse-stable-manager
https://discord.gg/HeHgwE5nsZ
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Turn-based PBEM horse stable (racing) management sim: https://togfox.itch.io/horse-stable-manager
https://discord.gg/HeHgwE5nsZ
- Gunroar:Cannon()
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Re: Mars Lander. Any collaborators? Noobs welcome.
if it doesn't work out let me know
Re: Mars Lander. Any collaborators? Noobs welcome.
Noobs don't understand Self, classes, oo and state machines etc. Doesn't mean we can't do that.
Last edited by ligeja on Thu Dec 01, 2022 10:17 am, edited 2 times in total.
- Gunroar:Cannon()
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Re: Mars Lander. Any collaborators? Noobs welcome.
Some touch support. Editted aspect.lua, main.lua.
Added libs paddy.lua, oscheck.lua and class.lua. That should be all .
It works with both DESKTOP and touch screen devices know. Touchpad is not drawn when on DESKTOP. Though still can't buy stuff. Could use e,q,and other buttons on left side pad.(p,e,q,o)
Edit: *now ... not know
Added libs paddy.lua, oscheck.lua and class.lua. That should be all .
It works with both DESKTOP and touch screen devices know. Touchpad is not drawn when on DESKTOP. Though still can't buy stuff. Could use e,q,and other buttons on left side pad.(p,e,q,o)
Edit: *now ... not know
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- marsLander.love
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Re: Mars Lander. Any collaborators? Noobs welcome.
Cool. I'm very interested in seeing how you did this so I can make more things android compatible.
Last project:
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Turn-based PBEM horse stable (racing) management sim: https://togfox.itch.io/horse-stable-manager
https://discord.gg/HeHgwE5nsZ
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Turn-based PBEM horse stable (racing) management sim: https://togfox.itch.io/horse-stable-manager
https://discord.gg/HeHgwE5nsZ
Re: Mars Lander. Any collaborators? Noobs welcome.
niceGunroar:Cannon() wrote: ↑Mon Nov 29, 2021 4:10 pm Some touch support. Editted aspect.lua, main.lua.
Added libs paddy.lua, oscheck.lua and class.lua. That should be all .
It works with both DESKTOP and touch screen devices know. Touchpad is not drawn when on DESKTOP. Though still can't buy stuff. Could use e,q,and other buttons on left side pad.(p,e,q,o)
Edit: *now ... not know
- Gunroar:Cannon()
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Re: Mars Lander. Any collaborators? Noobs welcome.
Yeah, thanks to your aspect.lua too.
Re: Mars Lander. Any collaborators? Noobs welcome.
Yeah "epic" library
I have plans, as i write in post, to rewrite that thing with adding functions to deal with more situations, etc
So, yeah
- Gunroar:Cannon()
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Re: Mars Lander. Any collaborators? Noobs welcome.
Just be careful, I had to modify the new aspect.lua that tog used to graphics.push("all") to get paddy canvases to work or else it tells me something like love.grapr.present can't be called with an active canvas
Re: Mars Lander. Any collaborators? Noobs welcome.
Well, i guess since this library like super easy and practicaly don't do anything really complex, i guess nothing should breakGunroar:Cannon() wrote: ↑Wed Dec 01, 2021 2:41 pm Just be careful, I had to modify the new aspect.lua that tog used to graphics.push("all") to get paddy canvases to work or else it tells me something like love.grapr.present can't be called with an active canvas
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