Mars Lander. Any collaborators? Noobs welcome.

General discussion about LÖVE, Lua, game development, puns, and unicorns.
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togFox
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Re: Mars Lander. Any collaborators? Noobs welcome.

Post by togFox »

I'll try resizing through love draw and see what happens.
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Gunroar:Cannon()
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Re: Mars Lander. Any collaborators? Noobs welcome.

Post by Gunroar:Cannon() »

if it doesn't work out let me know
The risk I took was calculated,
but man, am I bad at math.

-How to be saved and born again :huh:
ligeja
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Re: Mars Lander. Any collaborators? Noobs welcome.

Post by ligeja »

Noobs don't understand Self, classes, oo and state machines etc. Doesn't mean we can't do that. :)
Last edited by ligeja on Thu Dec 01, 2022 10:17 am, edited 2 times in total.
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Gunroar:Cannon()
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Re: Mars Lander. Any collaborators? Noobs welcome.

Post by Gunroar:Cannon() »

Some touch support. Editted aspect.lua, main.lua.
Added libs paddy.lua, oscheck.lua and class.lua. That should be all :? .
It works with both DESKTOP and touch screen devices know. Touchpad is not drawn when on DESKTOP. Though still can't buy stuff. Could use e,q,and other buttons on left side pad.(p,e,q,o)

Edit: *now ... not know
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marsLander.love
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The risk I took was calculated,
but man, am I bad at math.

-How to be saved and born again :huh:
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togFox
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Re: Mars Lander. Any collaborators? Noobs welcome.

Post by togFox »

Cool. I'm very interested in seeing how you did this so I can make more things android compatible.
Last project:
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Turn-based PBEM horse stable (racing) management sim: https://togfox.itch.io/horse-stable-manager
https://discord.gg/HeHgwE5nsZ
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GVovkiv
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Re: Mars Lander. Any collaborators? Noobs welcome.

Post by GVovkiv »

Gunroar:Cannon() wrote: Mon Nov 29, 2021 4:10 pm Some touch support. Editted aspect.lua, main.lua.
Added libs paddy.lua, oscheck.lua and class.lua. That should be all :? .
It works with both DESKTOP and touch screen devices know. Touchpad is not drawn when on DESKTOP. Though still can't buy stuff. Could use e,q,and other buttons on left side pad.(p,e,q,o)

Edit: *now ... not know
nice
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Gunroar:Cannon()
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Re: Mars Lander. Any collaborators? Noobs welcome.

Post by Gunroar:Cannon() »

Yeah, thanks to your aspect.lua too.
The risk I took was calculated,
but man, am I bad at math.

-How to be saved and born again :huh:
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GVovkiv
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Re: Mars Lander. Any collaborators? Noobs welcome.

Post by GVovkiv »

Gunroar:Cannon() wrote: Tue Nov 30, 2021 10:50 pm Yeah, thanks to your aspect.lua too.
Yeah "epic" library
I have plans, as i write in post, to rewrite that thing with adding functions to deal with more situations, etc
So, yeah
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Gunroar:Cannon()
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Re: Mars Lander. Any collaborators? Noobs welcome.

Post by Gunroar:Cannon() »

Just be careful, I had to modify the new aspect.lua that tog used to graphics.push("all") to get paddy canvases to work or else it tells me something like love.grapr.present can't be called with an active canvas :?
The risk I took was calculated,
but man, am I bad at math.

-How to be saved and born again :huh:
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GVovkiv
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Re: Mars Lander. Any collaborators? Noobs welcome.

Post by GVovkiv »

Gunroar:Cannon() wrote: Wed Dec 01, 2021 2:41 pm Just be careful, I had to modify the new aspect.lua that tog used to graphics.push("all") to get paddy canvases to work or else it tells me something like love.grapr.present can't be called with an active canvas :?
Well, i guess since this library like super easy and practicaly don't do anything really complex, i guess nothing should break
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