Snayke - Out now! Version 1.1, soundtrack available
- semihmasat
- Prole
- Posts: 27
- Joined: Sun Mar 04, 2012 2:38 am
Re: Snayke - new beta!
Could you maybe post the source?
that would be awesome, atleast the first version because i want to try and understand how you did the network play.
Other words, nice game!
that would be awesome, atleast the first version because i want to try and understand how you did the network play.
Other words, nice game!
Re: Snayke - new beta!
obiously you dont know how love worksJava wrote:Could you maybe post the source?
that would be awesome, atleast the first version because i want to try and understand how you did the network play.
Other words, nice game!
its a .zip file renamed to .love
and for networking it uses the LUBE plugin
Sometimes, the elegant implementation is just a function. Not a method. Not a class. Not a framework. Just a function.
- slime
- Solid Snayke
- Posts: 3161
- Joined: Mon Aug 23, 2010 6:45 am
- Location: Nova Scotia, Canada
- Contact:
Re: Snayke - new beta!
Actually I'm using e-net for networking, but the current version doesn't have working online play.
Re: Snayke - new beta!
crashed on starting a game, yes im using 0.8
EDIT: removed the funtion at line 643 in snayke.lua and it worked
i think its missing a little glow now but i dont care about that
EDIT: removed the funtion at line 643 in snayke.lua and it worked
i think its missing a little glow now but i dont care about that
Sometimes, the elegant implementation is just a function. Not a method. Not a class. Not a framework. Just a function.
- slime
- Solid Snayke
- Posts: 3161
- Joined: Mon Aug 23, 2010 6:45 am
- Location: Nova Scotia, Canada
- Contact:
Re: Snayke - new beta!
Try updating your version of 0.8.0, spritebatch:getImage() was added fairly recently (a few months ago).
- semihmasat
- Prole
- Posts: 27
- Joined: Sun Mar 04, 2012 2:38 am
Re: Snayke - new beta!
can you post this game with full build.
if i update löve, my project is not going to work stable.
if i update löve, my project is not going to work stable.
You must pay for your crimes against the earth.
Re: Snayke - new beta!
Maybe you should make your project work with the current build, instead of relying on out-dated, never released code.
You're gonna have to do it sooner or later.
You're gonna have to do it sooner or later.
Re: Snayke - new beta!
lawl i havent even found mari0 until a few weeks ago, im pretty sure its the latest version, have YOU tried downloading the latest version?slime wrote:Try updating your version of 0.8.0, spritebatch:getImage() was added fairly recently (a few months ago).
EDIT: Woah, i downloaded a previous version (19-Feb-2012 02:12) and it worked fine!
looks like you will either beg them to put the function back in or just find another way to do it
it isnt outdated its just unstable with alot of projects atmthelinx wrote:Maybe you should make your project work with the current build, instead of relying on out-dated, never released code.
You're gonna have to do it sooner or later.
Sometimes, the elegant implementation is just a function. Not a method. Not a class. Not a framework. Just a function.
Re: Snayke - new beta!
You're using 0.8.0 code that was NEVER RELEASED. In-development builds are DEFINITELY GOING TO CHANGE A LOT.
It's your own fault for building your long-term project on sandy ground.
It's your own fault for building your long-term project on sandy ground.
Who is online
Users browsing this forum: No registered users and 0 guests