zorg wrote:I see you like to make your "engine" before making the actual game content as wellAntonioModer wrote:-pic-

I~=Spam wrote:That is a nice debug system.

zorg wrote:I see you like to make your "engine" before making the actual game content as wellAntonioModer wrote:-pic-
I~=Spam wrote:That is a nice debug system.
I thought so too, until i got bored of my engine and suprised myself with coding almost all of the game i wanted in less than one day, without the engineAntonioModer wrote:zorg wrote:I see you like to make your "engine" before making the actual game content as wellAntonioModer wrote:-pic-I do not like it, but without a good debugging I can not make a stable game.
I will do complex big top-down shooter game with open-world, like S.T.A.L.K.E.R.zorg wrote: I thought so too, until i got bored of my engine and suprised myself with coding almost all of the game i wanted in less than one day, without the engineidk, maybe it was just some miracle...
This looks fantastic dude!master both wrote:Hi! I recently got the urges to make an action RPG like Zelda, and this is what I have so far:
Heavely inspired by Zelda LTTP.
Users browsing this forum: Ahrefs [Bot], Bing [Bot] and 3 guests