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Re: Vapor - LÖVE Distribution Client
Posted: Sun Sep 08, 2013 9:35 pm
by josefnpat
raidho36 wrote:Vapor would hand somewhere halfway through downloading "Four" game. Haven't tried the others.
Yeah, I'm working on getting hashing to be done in the background. At the moment it's done in pure lua :( so it hangs the app after the download finishes.
Update
* Added Defense of Your Craft
Update
* Added In Your Face City Trains
Update
* Added Monkey See Monkey Do
Re: Vapor - LÖVE Distribution Client
Posted: Tue Sep 10, 2013 5:34 pm
by Ranguna259
Re: Vapor - LÖVE Distribution Client
Posted: Tue Sep 10, 2013 7:12 pm
by josefnpat
Yay, gource!
Update
* Added Matt and Chris
* Left Right Pong
* Who Wants the Money
Update
* Added Desert Loot
Re: Vapor - LÖVE Distribution Client
Posted: Tue Sep 17, 2013 9:11 am
by FireZenk
In Mountain Lion Mac gets stuck on the loading screen
Re: Vapor - LÖVE Distribution Client
Posted: Tue Sep 17, 2013 5:42 pm
by josefnpat
FireZenk wrote:In Mountain Lion Mac gets stuck on the loading screen :(
Thank you for the bug report! Let us please continue this conversation here, so we can resolve the issue!
https://github.com/josefnpat/vapor/issues/105
Update
* OS-X Lockup fixed (Thanks Qaisjp & FireZenk)
https://github.com/josefnpat/vapor/issues/94
* Removed application column header.
* Some optimizations.
I've now marked a new release for the OS-X Fix; 0.2.2
Update
* refuctored vapor into a library within the project
* added Triad by BlackBulletIV
Update
* Added Feed My Boyfriend by leafo
Update
* Added The Binding of Crate Box by adnzzzzZ
Update
* Added Snaik by Darkwater
Re: Vapor - LÖVE Distribution Client
Posted: Sat Nov 09, 2013 7:46 pm
by josefnpat
Update
A small update!
* Added NetWars by Borg
* Added HOX by Sheepolution
* Put the project under the zlib/libpng license.
Re: Vapor - LÖVE Distribution Client
Posted: Tue Nov 12, 2013 12:30 am
by Reflow
Hey is there anyway you could code an launcher/updater - so it checks if there is new version for the game and downloads then it allow you to click play - for stand alone games
Re: Vapor - LÖVE Distribution Client
Posted: Tue Nov 12, 2013 2:34 am
by josefnpat
Reflow wrote:Hey is there anyway you could code an launcher/updater - so it checks if there is new version for the game and downloads then it allow you to click play - for stand alone games
This is exactly why I abstracted the major functions of vapor into the vapor library;
https://github.com/josefnpat/vapor/blob ... /vapor.lua
Re: Vapor - LÖVE Distribution Client
Posted: Sat Nov 16, 2013 6:00 pm
by jjmafiae
how did you fix the crash when downloading big games in vapor?
Re: Vapor - LÖVE Distribution Client
Posted: Sun Nov 17, 2013 2:54 am
by josefnpat
jjmafiae wrote:how did you fix the crash when downloading big games in vapor?
Supply a pull request.