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Re: Vapor - LÖVE Distribution Client

Posted: Sun Sep 08, 2013 9:35 pm
by josefnpat
raidho36 wrote:Vapor would hand somewhere halfway through downloading "Four" game. Haven't tried the others.
Yeah, I'm working on getting hashing to be done in the background. At the moment it's done in pure lua :( so it hangs the app after the download finishes.

Update

* Added Defense of Your Craft

Update

* Added In Your Face City Trains

Update

* Added Monkey See Monkey Do

Re: Vapor - LÖVE Distribution Client

Posted: Tue Sep 10, 2013 5:34 pm
by Ranguna259

Re: Vapor - LÖVE Distribution Client

Posted: Tue Sep 10, 2013 7:12 pm
by josefnpat
Yay, gource!

Update

* Added Matt and Chris
* Left Right Pong
* Who Wants the Money

Update

* Added Desert Loot

Re: Vapor - LÖVE Distribution Client

Posted: Tue Sep 17, 2013 9:11 am
by FireZenk
In Mountain Lion Mac gets stuck on the loading screen :(

Re: Vapor - LÖVE Distribution Client

Posted: Tue Sep 17, 2013 5:42 pm
by josefnpat
FireZenk wrote:In Mountain Lion Mac gets stuck on the loading screen :(
Thank you for the bug report! Let us please continue this conversation here, so we can resolve the issue! https://github.com/josefnpat/vapor/issues/105

Update

* OS-X Lockup fixed (Thanks Qaisjp & FireZenk) https://github.com/josefnpat/vapor/issues/94
* Removed application column header.
* Some optimizations.

I've now marked a new release for the OS-X Fix; 0.2.2

Update

* refuctored vapor into a library within the project
* added Triad by BlackBulletIV

Update

* Added Feed My Boyfriend by leafo

Update

* Added The Binding of Crate Box by adnzzzzZ

Update

* Added Snaik by Darkwater

Re: Vapor - LÖVE Distribution Client

Posted: Sat Nov 09, 2013 7:46 pm
by josefnpat
Update

A small update!

* Added NetWars by Borg
* Added HOX by Sheepolution
* Put the project under the zlib/libpng license.

Re: Vapor - LÖVE Distribution Client

Posted: Tue Nov 12, 2013 12:30 am
by Reflow
Hey is there anyway you could code an launcher/updater - so it checks if there is new version for the game and downloads then it allow you to click play - for stand alone games

Re: Vapor - LÖVE Distribution Client

Posted: Tue Nov 12, 2013 2:34 am
by josefnpat
Reflow wrote:Hey is there anyway you could code an launcher/updater - so it checks if there is new version for the game and downloads then it allow you to click play - for stand alone games
This is exactly why I abstracted the major functions of vapor into the vapor library;

https://github.com/josefnpat/vapor/blob ... /vapor.lua

Re: Vapor - LÖVE Distribution Client

Posted: Sat Nov 16, 2013 6:00 pm
by jjmafiae
how did you fix the crash when downloading big games in vapor?

Re: Vapor - LÖVE Distribution Client

Posted: Sun Nov 17, 2013 2:54 am
by josefnpat
jjmafiae wrote:how did you fix the crash when downloading big games in vapor?
Supply a pull request.