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Re: What's everyone working on? (tigsource inspired)

Posted: Thu Feb 12, 2015 9:56 pm
by davisdude
Jeeper wrote:https://love2d.org/imgmirrur/XIep0VL.png

Achivements, global leaderboard, trading cards and stats. :)
You have steam achievements implemented? I would love to learn how you did it! :D

Re: What's everyone working on? (tigsource inspired)

Posted: Thu Feb 12, 2015 10:05 pm
by josefnpat
Just finished this:



Need to attack SLG next ...

Re: What's everyone working on? (tigsource inspired)

Posted: Thu Feb 12, 2015 11:31 pm
by Jeeper
davisdude wrote:
Jeeper wrote:https://love2d.org/imgmirrur/XIep0VL.png

Achivements, global leaderboard, trading cards and stats. :)
You have steam achievements implemented? I would love to learn how you did it! :D
It is a bit tricky to spread due to the fact that Valve makes you sign an NDA about their SDK. You need to make a C++ wrapper and compile with Löve source. That part could be shared I suppose.

Feel free to PM me if you have any further questions.

Re: What's everyone working on? (tigsource inspired)

Posted: Fri Feb 13, 2015 12:10 am
by davisdude
None really right now- I still need to come up with some sort of game...
Good to know it can be done, though!

Re: What's everyone working on? (tigsource inspired)

Posted: Mon Feb 16, 2015 6:05 pm
by vortizee
Classic 2D Air Traffic Control game. Concept related to Ed James’ unix original, the ATC port to Mac July ’87 by TC Gould and Marco Coïsson’s ATCX, with more atc controls, weather and terrain. Dunno how far I’ll get.

Image

Re: What's everyone working on? (tigsource inspired)

Posted: Tue Feb 17, 2015 12:02 am
by NightKawata
Image

coming soon to a PC near you...
for more information, PM me

Re: What's everyone working on? (tigsource inspired)

Posted: Sat Feb 21, 2015 10:42 am
by martincohen
I'm working on an action game where I'd like to only focus on the "game feel". Story and reasoning is very low-prio.

I've designed 3 main characters (and 2 of their killer pets).

Image

Re: What's everyone working on? (tigsource inspired)

Posted: Sat Feb 21, 2015 4:44 pm
by martincohen
Hey moderators, what about making this topic sticky? <3

Re: What's everyone working on? (tigsource inspired)

Posted: Sat Feb 21, 2015 4:50 pm
by Doctory
martincohen wrote:Hey moderators, what about making this topic sticky? <3
it already is

Re: What's everyone working on? (tigsource inspired)

Posted: Sun Feb 22, 2015 12:40 pm
by martincohen
Doctory wrote:
martincohen wrote:Hey moderators, what about making this topic sticky? <3
it already is
Oh, sorry, it was too deep to look sticky. :) Thank you!

<3